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  1. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Holy cow I'm in love with this new j. light fireball. It's what I've asked for a million times and my wish has come true! Now only if the super had the same trajectory as that so it doesn't whiff in corner combos and go off screen. EDIT: Now before Fukua is finalized, am I the only one who...
  2. MegamanDS

    MegamanDS actual first serious thread - What game did you come from?

    I want to fill in this list as the players post. I just thought of the top 10 players I know. @dekillsage - Smash Bros @SonicFox5000 - MKX @mcpeanuts - MKX @keninblack - 3S, MvC2 @Fosh - Skullgirls (first fighting game? wow) @Swiftfox-Dash - Tekken, Smash, MvC3 @Mike_Z - 3rd Strike, MvC2...
  3. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    I was just telling Wing yesterday that the st.mk made me drop a bunch of combos during my set against him. I didn't realize how much distance it lost! I used to use it for picking up off of assists, but I missed a whole bunch even from distances I thought was not that far. I'm not sure if you...
  4. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    I'm pretty sure Fox was being sarcastic when he said it. It was more out of frustration with the entire chat saying "NERF FUKUA, I DON'T KNOW WHAT TO DO AGAINST SHADOWS". Fair enough. I can agree. Though to some extent, I think double and beo probably have the hardest mixup game with no real...
  5. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    I would prefer meter IF Fukua needs to be 'punished' for playing an offensive shadow game. That way, it would stop her from being able to super or DHC if she is playing too much offense (like Eliza playing with too much Sk).
  6. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Okay so I just tested 3v2 (team of 3 has Fukua). I played the entire match doing shadow hold combos and resets in training mode. I think that's a bit much for playing a full offensive reset heavy game. I'm not saying every Fukua is doing shadow hold for every combo and playing with 0 supers...
  7. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Thank you for taking the time to come in here and say what you said. I feel like people see 1 thing that looks good and immediately yell to Mike to Nerf it. Happened with robo in her first week too.
  8. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Shadow hold life drain being doubled is wayyyyy to harsh. I agree with the others that said this already ^ I feel like I'm being punished for winning (it's a stretch but that's just how I feel)
  9. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Because everytime footage of sonic playing solo, this community goes crazy. So even though there isn't much change to double or filia, I believe sonic has some tech that is crazy that would make people see and quespionage those characters differently. I am reading people's points. It's just...
  10. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    OMG THANK YOU FOR POSTING THIS. I felt so alone
  11. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Against sage, the win ratio was like 1.5:1 which is pretty normal from what I've seen in the past. It was against shade where he was dominating. But that's besides the point . I still think it's still super early to call. I would rather try and guess a high low game like painwheel than guess a...
  12. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    I dunno. I still think retail Fukua offense and reset game is much scarier. Hence being the reason it was taken out and replaced with this less scary high low only game with auto block added. Auto block doesn't help with side switch resets. And as far as best player using it vs a non best...
  13. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Her offense was better before. It's still good now , but better before. And remember, double, filia and a few others also have these guessing games as well. It's not exclusive to Fukua. Sonic also said on screen that she should GAIN health for hitting you with held shadows since you fell for...
  14. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    I remember bringing this up when it was introduced. The reason for this that was told for me was that because solos suck, this is a way to help them be better and give them an advantage by not letting them wall bounce
  15. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    But this was always in the game and has nothing to do with Fukua. Parasoul can do this since a long time ago. And like I said, the following combo is nerfed pretty hard. I mean, I don't mind either way if it stays or not. I'm just saying I don't want Fukua being blamed for this and her taking...
  16. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Wow, I don't know what to say about some of the comments. Just because sonic did some shadow combos, all of a sudden she's broken again? You guys have to realize you are watching one of the (if not THE) best players in the world playing against someone. If you watch any best player of any game...
  17. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Regardless of corner only, they can still combo off of it. She is part of the 'hard' no group. Like I said, I don't play Peacock and don't really think much of her. I'm just trying to help fight for people that play her cause I think she is on the weaker end of the spectrum. Maybe she doesn't...
  18. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    added okay edited
  19. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    Fukua - yes Filia - yes Eilza - yes Painwheel - yes Big Band - yes Bella - yes Fortune - yes Robo - yes Squigly - yes Parasoul - yes Beo - I don't know which super is his level 3, but with some taunt combo, I'm sure it's yes Val - no Double - no Peacock - no
  20. MegamanDS

    Skullgirls Beta Aug 5th Patch Discussion

    What if Peacock's level 3 got a big bounce at the end so she can combo off of it? Or is that too good? I think every character can combo off of level 3 except her.