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  1. @OmniSScythe

    * Tournament is over!* The 240p+ Poverty Stream Presents: 240pBATS

    Still waiting on the guys below me to play as well~
  2. @OmniSScythe

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Seeing Valentine at the end of "Has Faults" is the silly thing I've seen in this thread. Tbh I'm guessing most of you using the mmcafe tier maker didn't know that the default options is terrible but they can be edited to get your point across / fit the game in question.
  3. @OmniSScythe

    Valentine Combo Thread

    Try timing the input like this, forward just before touching the ground then forward > up forward.
  4. @OmniSScythe

    Valentine Combo Thread

  5. @OmniSScythe

    Valentine Combo Thread

    My combo with it is: cr.lk, cr.mk, cr.hp, j.hp, AD, j.mp, j.hp, dash j.mk, j.hp, dash j.lp, j.mp, j.hp, s.mp(2), cr.mk, cr.hp, (this part can also just be done as "s.mp(1), delay s.mk (1) > cr.hp" to adjust height) j.lk, j.mp, j.hp, s.lp (3), s.mp(1) s.hp, HK Savage Bypass, s.lk, st.mp(2)...
  6. @OmniSScythe

    Valentine Combo Thread

    @Crow When you jump during a dash you get to carry the momentum with you. So by "dash jumps" during combos I mean dash and jump to follow up.
  7. @OmniSScythe

    Valentine Combo Thread

    That's the old raw version of it, just about everything strong midscreen combo is a variate of it, even yours minus the dash j.HP since j.HK only adds 10 more damage overall. lol It's the same difficultly really, you can even dash during it since it just j.HK instead of j.HP, main differences...
  8. @OmniSScythe

    Valentine Combo Thread

    Pretty much this, mostly the beginning up to the part with the dash jumps are finished when most people mention pulsr combo.
  9. @OmniSScythe

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Yep, seeing the reason I didn't discussion tiers when I did my write up. lol
  10. @OmniSScythe

    Valentine Combo Thread

    @Nyagamun I tested it out since I though "j.MK, j.HK, airdash j.HP," was neat. Turns out while I guess it does more damage the basic version of pulsr combo, the extended version does up to 7k meterless.
  11. @OmniSScythe

    Valentine Combo Thread

    It still works~
  12. @OmniSScythe

    * Tournament is over!* The 240p+ Poverty Stream Presents: 240pBATS

    Since this is 240p+ shouldn't my name be "OmniSScythe AKA Da REAL Valentine AKA 240p+|Resets"?
  13. @OmniSScythe

    Show Your Fightstick

    Here one of the two fightsticks I don't even use: It's missing the trademark etched glass that everyone else got >.> the other stick being an Hori EX-SE that's not modded. But that's not what you guys came to see, it's this:
  14. @OmniSScythe

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    @Dime_x My name is broken, literally. Also all I ever do is jump back j.HK, it's gotten to the point that other Val's will do the very same start of the round against me. But really Val's j.HK and Pain/Double's shared air normal both works the same way, it's better to stick out in reverse...
  15. @OmniSScythe

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    It's actually within the very first sentence I wrote, Val's average or rather regular assists including but not limited to "updo", fiber upper", "bomber", and "pillar" of course. tbh while I don't use Updo myself I've seen people like Negus and Domo avoid or tank Fiber up with a charged air...
  16. @OmniSScythe

    Steam - Windows PC Master Race a.k.a. the Steam Matchmaking thread

    I have a lobby open for experts if anyone wants to help me grind off "Chaos Code" jet lag.
  17. @OmniSScythe

    RWBY

    Been on that hype train.
  18. @OmniSScythe

    Valentine Tech Thread: Small/Big Tips & Strategy YOU Notice?

    That's a really good find, normally I would just go for a reset midscreen or just do the full corner to corner combo. This is more stylish though.
  19. @OmniSScythe

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    My thoughts on Valentine's match up: Vs Parasoul: 4:6 Her normals both air and ground beats Val's pretty convincingly, it's easily Val's most assist reliant match up. Prepare to see lots of deadly cross's being throw. However due to Para's size, lacking of an air super, a double jump and a...
  20. @OmniSScythe

    Steam - Windows PC Master Race a.k.a. the Steam Matchmaking thread

    Skullheart User Name: OmniSScythe Steam Community ID Link: http://steamcommunity.com/id/OmniSScythe Region: East Coast; NYC Main Character(s)/Team(s): Valentine/Double | Valentine/Fortune/Double Skill level: Top