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  1. tristePinguino

    How do you think Marie will play?

    Bloody Marie's vacuum confirmed to be expressive during today's animation stream! The artist hosting the stream stated that the team is currently working on Marie's hit-stun animations and that her frills are, in fact, a challenge, lol. I'm hoping Marie's hit-stun animations are like...
  2. tristePinguino

    How do you think Marie will play?

    Oh, I hadn't considered that the killing had anything to do with a character's principles; I assumed it was a rating thing or something. I don't imagine that Skullgirl Umbrella has any reservations against killing, either. I had a funny thought, though: What if Marie does have an additional...
  3. tristePinguino

    Custom Palettes for the Cast

    Might be a little too early for this, but here's a transparent PNG of Bloody Marie's "idle" from the teased dash animation if anybody wants to start hashing out ideas! Also, sorry for the size...
  4. tristePinguino

    Forum Feedback

    Umbrella and Black Dahlia sigils/icons for profiles, pretty pretty please?
  5. tristePinguino

    How do you think Marie will play?

    This is the mechanic I am most curious to see in action (assuming they choose to include it, of course). The old Speculation description simply uses the phrase, "corpses of the fallen," so it'd probably work with allies and opponents alike. But in what way would it "increase her own power"? I...
  6. tristePinguino

    How do you think Marie will play?

    The talent of the Skullgirls creative team has been quite clear, but my heart goes out to the artists who have to animate all those frills, lol. Considering they even made Eliza's microphone stand expressive, I'm confident the vacuum will be too. : ) I wonder if they'll give the vacuum a name...
  7. tristePinguino

    Skullgirls runs a bit slower on my laptop

    Don't know what OS you use, but you could also try changing your Power Settings/Power Plan! I have my laptop set to prioritize performance over battery conservation when it's plugged in, so Skullgirls runs significantly smoother for me when my laptop is charging, lol.
  8. tristePinguino

    Black Dahlia Pre-alpha Gameplay Analysis & Speculation

    Yet unreleased stuff! An update to her Empower visual effect! A non-Super counter? :D I'd be neat to choose what side of her opponent Dahlia reappears (almost like Peacock's "The Hole Idea"/teleport). Does it have DP utility??? An entire bundle of dynamite. Sounds like it might detonate...
  9. tristePinguino

    The Canon Info Thread - What We Know

    I know that Umbrella's a very special case, but now I can't help but wonder if Painwheel might have similar abilities. At least, to a lesser degree. I assume Hungern is also keeping Umbrella from raising the dead. This might be another reason why she was given Hungern, lol.
  10. tristePinguino

    The "social media updates" thread - now with 99% less drama

    Thank you for sharing the Tweet; I thought I did. :[
  11. tristePinguino

    The "social media updates" thread - now with 99% less drama

    Yo, Dahlia's got man-Bunnies? I love evil chicken, too.
  12. tristePinguino

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Can't recall if a name for her stage was dropped, but somebody said it's a speakeasy, I believe.
  13. tristePinguino

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    As seen in SonicFox & Penpen's Black Dahlia exhibition, it looks like her purple round (electric shot) yields 3 (?) hits in rapid succession, along with it's significant hit-stun. Something that could be good for challenging Armor, maybe?
  14. tristePinguino

    How do you think Marie will play?

    Truthfully, not quite (at least, not yet). Some of the ideas are preserved, but nothing is 1 to 1 like it was for Annie and Umbrella. But like they always say, early character concepts are very much subject to change. I feel like Marie has enough going on that the concepts on her sheet...
  15. tristePinguino

    How do you think Marie will play?

    I am pleading for this to be in the game in some capacity; it doesn't even have to be an attack please it's so funny, lol. Also Dust Bunnies. With "Tohou series" listed as a gamplay inspiration, I imagine Marie being capable of filling the screen, similar to her Boss incarnation. Speaking of...
  16. tristePinguino

    The "social media updates" thread - now with 99% less drama

    Not to derail, but wanted to share this screen from Hold Back to Block's Skullgirls featurette at Evo.
  17. tristePinguino

    [Untagged Spoilers Allowed Here] The Spoiler Discussion Thread (for Marie's story and onwards)

    The Skull-Heart-shard theory is fun, but I can't help but wonder if Marie's "survival" could also have something to do with the fact that the Skull Heart never had full control over her.
  18. tristePinguino

    [Untagged Spoilers Allowed Here] The Spoiler Discussion Thread (for Marie's story and onwards)

    I always thought Marie was just as "powerful" as she was because she's only ever fought in the catacombs of the Grand Cathedral/Final Atrium, where she has immediate access to virtually limitless resources. Similarly, I thought the whole reason Valentine and her team lost to Marie (and Double)...
  19. tristePinguino

    Black Dahlia Alpha/Beta Gameplay Discussion Thread

    Losing my mind right now; this is wild, lol. Items of note: Red Aura After landing the hit-grab (?), Black Dahlia begins to emit a wispy red aura, during which it seems that any following Heavy Punch is enhanced. The s.HP performed shortly after creates an explosion that launches with...