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  1. Triviality

    Suggested Eliza changes for next balancing cycle

    Valentine who is built for aerial mobility has an air super she can convert off of, She can also use assists to convert from Scalpels if she built for it, and her Kick super is standard enough that it does a damage cash out without leaving totally awkward positions for the opponent Painwheel...
  2. Triviality

    Suggested Eliza changes for next balancing cycle

    idk if this is quality of life, but I play eliza casually and honestly, shes a character built upon flavor rather than mechanical ingenuity, what i mean by this is like She has the most frames of unique animation and the coolest supers, but what those supers actually do are wierd. -She's the...
  3. Triviality

    The Unofficial Official Beta Discussion Thread

    The mass exodus for Fukua is kinda different since that was a complete rework of her kit/gameplan (Shadows), Annie's changes we're just kind of sweeping nerfs that didn't fundamentally change how she played She got completely different shadows, Annie just kinda lost her aerial valentine left...
  4. Triviality

    The Unofficial Official Beta Discussion Thread

    quick example i could find of me beating it but if you werent in blockstun, going forward in response to the setup means you go away from peacock, which helps against the aggressive play You can countercall an assist if you have it to bust the bella, making you have more options against...
  5. Triviality

    The Unofficial Official Beta Discussion Thread

    Huge apologies but it was actually Peck who made the video, not Gelato, sorry sorry sorry
  6. Triviality

    The Unofficial Official Beta Discussion Thread

    This, this, this, so much we shouldn't be nerfing things that have clear counterplay
  7. Triviality

    The Unofficial Official Beta Discussion Thread

    Double players I knew we're moreso complaining about L-Luger knockup changes, and not about catheads. Even so, I honestly think catheads changes we're whatever, hell, I was fighting it for 5 years, I don't mind if they got one more airgrab worth of hits on dhc It is a problem when a character...
  8. Triviality

    The Unofficial Official Beta Discussion Thread

    ||| X character is a problem, for Y reasons The team has decided to nerf Z Character will still be an issue because Y was complained about, thus changing almost nothing and make the character more of a hassle to play, while retaining the issues people initially had the problem yet ||| Nerfs...
  9. Triviality

    The Unofficial Official Beta Discussion Thread

    Im gonna be honest, I dont really find Ms. Fortune to be the war crime she has recently been made out to be, with the right strategy you can get her out of the air, and what she brings to a team is practically nothing I thought "Lmao my dp is also a movement option" was a meme to laugh at, i...
  10. Triviality

    Quality of Life Changes Suggestion Thread

    I'd like you to post a video of the context that inspired this suggestion, im having trouble picturing situations for this
  11. Triviality

    The Unofficial Official Beta Discussion Thread

    I share this sentiment
  12. Triviality

    The Unofficial Official Beta Discussion Thread

    Det mode and robo are perfect characters just the way they are, and the reason for this is the complete thesis of skullgirls and the matters of Skill Expression and open-ended kits The whole point of the 2016 det mode without a timer was that it FORCED you to make a play, getting hard knockdown...
  13. Triviality

    The Unofficial Official Beta Discussion Thread

    I'd like to see you be able to hold Isis ala Rainbow Mika wrestler assist for cool conversions or setups
  14. Triviality

    Can the next beta update be reverting the game to the 2016 build - Eliza-Robo

    Can the next beta update be reverting the game to the 2016 build - Eliza-Robo
  15. Triviality

    The Unofficial Official Beta Discussion Thread

    I just wanna throw this out there but why did robo level 3 install get the nerfs that it got, it feels so mechanically stiff now to what it once was
  16. Triviality

    The Unofficial Official Beta Discussion Thread

    People aren't asking for that Some characters core kits are concepts are volatile to a certain degree. Beo will never not rely on assists that give him hype, same with valentine, it makes creative explorations with certain characters a dry well As long as everyone has the core abilities to...
  17. Triviality

    Quality of Life Changes Suggestion Thread

    can that low eliza airdash be easier to do pls
  18. Triviality

    Quality of Life Changes Suggestion Thread

    Launch Option called "Tournament Edition" which defaults Random Stage Select to SGCS series, to be updated as a branch whenever for that context sensitivity