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  1. Dohnut V.2

    Squigly Tech Thread: Small/Big Tips & Strategy YOU Notice? (NEW THREAD)

    Burst baits with her sweep don't work no mo. They can just tech normally without automatically setting off the burst.
  2. Dohnut V.2

    Combo breaker and game speed

    We the Steamheart forums now.
  3. Dohnut V.2

    SKULLGIRLS TIME.... once that graphics card comes in.

    SKULLGIRLS TIME.... once that graphics card comes in.
  4. Dohnut V.2

    Valentine too safe? A.K.A. Nerf Valentie?

    Surely you can't be serious.
  5. Dohnut V.2

    One Big Night! One Big Show! One Big Man! One Big Band! General Discussion

    It's just an old timey phrase for saying you need to go to leave for something. Generally for something like going to the bathroom.
  6. Dohnut V.2

    Valentine General Discussion / Social Thread!

    Ah, yeah it's about the same. Punishing unsafe stuff if pretty simple: most of her normal moves and supers can do it. It's usually best to punish with a heavy punch/kick if you can, since if you get a counter with a heavy hit it lets you do longer combos and do more damage overall.
  7. Dohnut V.2

    Valentine General Discussion / Social Thread!

    Nah, this game isn't quite like Tekken or something with a gazillion moves but only 10 you'll be using regularly. It's more about utilizing everything a character has; Primarily because they have a much smaller move-set. Her overheads and mix-ups mainly come from her air dashes and her throw is...
  8. Dohnut V.2

    Mighty No. 9

    Eh, this whole thing sounds like an overreaction honestly. It's not like anything tangible has occurred expect her goofy gender-bend Beck picture. When will the internet realize that freaking out waaaay more than you should because of a pretty insignificant thing like a "feminist community...
  9. Dohnut V.2

    When I get my not Craptastic PC - it's going down

    When I get my not Craptastic PC - it's going down
  10. Dohnut V.2

    Konami/Console Updates you will want to read

    That's some grimy shit to pull.
  11. Dohnut V.2

    Valentine Combo Thread

    Nah, Valentine combos on Squigly (And Ms. Fortune to a lesser degree) can be really annoying.
  12. Dohnut V.2

    Valentine Combo Thread

    On heavies do the j.hp and j.hk parts fairly quickly, against light characters you want to delay the j.hk a bit. Also, here is it with the actual inputs.
  13. Dohnut V.2

    SG Game Design Discussion

    There was something about that which was apparently completely busted with how it originally worked and was changed, so I doubt he'd bring it back. I don't know. I can still do like 6.5 to 7k with no poison/assist help and 1 bar in the beta, which is roughly half their health in most cases.
  14. Dohnut V.2

    Fallout 4 Disappointment

    "The truth is that you lost an expensive piece of army-issue equipment. That suit is gonna come out your pay, and you will remain in the this man's army until you are fiiiive hundred and ten years old, which is the number years it will take for you to pay for a Mark II Powered Combat Armor you...
  15. Dohnut V.2

    Valentine Combo Thread

    Whoo, 480p recording! Anyway, here's an alright thing that ranges at about 6.5 to 7k depending on what you do. Works on everyone. There's some slight timing changes on heavier/lighter people, but it's mainly just when to do the j.HK, works anywhere on the screen and builds into itself as long...
  16. Dohnut V.2

    USA [Nov 16, 2013] Skull Girl Expo (Long Beach, CA)

    Internet there was being dildos throughout a lot of parts, making everything a slideshow.... not actually sure how much of the stream actually came out that well.
  17. Dohnut V.2

    Poll: Are the Beta changes ready for prime-time?

    You can see the Undizzy number in training mode.