• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. M

    It been 3 month and there no sort of stability patch for the vita version!

    Im so sadness by the lack of support the game currently getting on the vita version, yet i know nothing has been changing in the land of SG no balance update or new character , but the vita version has been left as this ugly glitch looking mess of a game. i avoided play after the first 3 weeks...
  2. M

    PS Vita PS Vita Bugs Mega Thread

    I also request a "cross save " function if you can, if you cant make the trophies list separate, not sure how much "vita resources" you be using for the game, but when you do implement a lobby function it going be difficult to invite people to start playing , if we can access the friends list...
  3. M

    PS Vita PS Vita Bugs Mega Thread

    Game slightly dip in what I assume is the frame rate I guess and the game then looks like it running underwater, only for a couple seconds though. it was kinda annoying because of the AI of Filla even at easy mode
  4. M

    PS Vita PS Vita Bugs Mega Thread

    Trophies Glitch with story mode? pretty sure it something to do with Sleep mode. Also the game dip during Fukua Last Fight with Filla, might be the stage itself idk
  5. M

    PS Vita PS Vita Bugs Mega Thread

    Sound Popping as well, games like Digimon and Injustice happen to have this, it mostly happens when entering back from a suspended game
  6. M

    PS Vita PS Vita Bugs Mega Thread

    I just want to thank the skullgirls team/porting people for making the vita version of skullgirls as this is 4 years in waiting for me personally, the game play wonderful and there are only the minor hints of slowdown , but nothing game changing to say the least. now on to the bad things about...