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  1. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I came back why You're right, but doesn't necessarily come out on top. Upper Khat is character-specific at best for when they have difficulty punishing at a distance and requires jump cancelling besides. Cart can punish if you decide to jump in hastily. If you didn't Eliza should be safe...
  2. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Cart can punish if they try to go in immediately, Upper Khat can create distance, osiris spiral is just blockstun into more normals or forcing a pushblock and sekhmet is more of a coin toss, depending on how much delay between attacks you can get away with. Up back in this case breaks even...
  3. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    That's just it though. She doesn't actually need to use it after a standing HP, I just bring it up because it's generally what she does. all this being said she can also substitute horace with her cart, upper khat, osiris spiral or sekhmet. If she times it right as well she still has her super...
  4. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Not quite what I meant, but I tested it out for myself in practice mode. After Eliza's grounded HP into Horace it is indeed possible but the window is so narrow that it might as well be safe, since you'd have to, for the most part, predict Horace. Meanwhile, Eliza is perfectly capable of...
  5. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    Oh my fuck. Thank you for making me a better player, but uh... I've seen Eliza hit me with crossover aerials so fast that I successfully blocked the wrong way. Is it possible to do this immediately after her normal attacks?
  6. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I put Eliza high largely because of a certain friend of mine who first showed me what she can do. It's ridiculous how much mobility, range, mixups, and options she has for so many situations. Just by being subjected to him I became a decent Eliza and now she's one of my best, if not my best...
  7. Ryik

    Skullgirls Encore Edition Tiers and Matchups Discussion Thread: The Revengeance

    I made a rough and opinionated tier list based on my experiences. It of course goes off the assumption that Skullgirls is very balanced and the bottom tier is fully viable against the top tier. On a scale from 1-10, how wrong am I?
  8. Ryik

    Team Popularity Database 2.0

    Point: Eliza with Osiris spiral Anchor: Squigly with Silver Chord
  9. Ryik

    What character do you find the hardest to fight in a laggy battle?

    In order of descending severity: Big Band. GIANT STEP. GIMME A HIT. SUPER SONIC. Peacock. When you don't need to worry about whether your attacks hit or not, lag isn't as big a deal. Not to mention unstoppable teleporting. Fukua. See Peacock, but with less projectiles and more immediate...
  10. Ryik

    Argus agony failure

    I think I know what's happening here. From what I understand, Eyes of Argus whiffed on its last hit because Double fell into it. Thus, as she was pushed up from each hit, she missed the last one. Remember that Eyes of Argus and similar attacks go by a lot faster if they hit nothing. Because it...
  11. Ryik

    Trying to outsmart the Skullheart.

    As the unused story endings present in the game's file will tell us, the skull heart is capable of outright denying wishes. Because of this, the skullheart has to be willing to grant the wish first. To "outsmart" the skullheart, your wish needs to be a legitimate one, meaning that most of the...