• As part of the relaunch of Skullheart, ALL previous threads have been archived. You can find them at the bottom of the forum in the Archives (2021) section. The archives are locked, so please use the new forum sections to create new discussion threads.

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  1. guitalex2007

    Full Undizzy Sequences - Community Poll.

    I'm all for: - Min Scaling >240 or chain 5 on reset >240 - The character changes posted for Band/Beo/Bella - Maybe the sliding thing, but I'm not sure about that I'm not feeling: - Changing the max health - Doing nothing :p Also hi.
  2. guitalex2007

    Skullgirls Mobile Bug Reports

    Painwheel, since she can't block during landing anim, is unsafe after doing her air followup that ends in her HK. This means anyone can simply jab her and hit her before she can block. The loading screen says something about Painwheel flying but I can't get her to do it lol Parasoul's bot...
  3. guitalex2007

    Skullgirls Mobile General Discussion

    edit: Putting all of these on bug thread obv.
  4. guitalex2007

    Skullgirls Mobile General Discussion

    Hi hi Here's some feedback in more extended fashion. - Specifically, Valentine's dash attack puts too much hitstun, making it possible to link a new chain of attacks that will count as having NOT used dash attack. Essentially, dash, wait just a tad, attacks, dash, wait just a tad... the window...
  5. guitalex2007

    Indivisible PROTOTYPE Speedrunning & Secrets Discussion

    Because this ain't Skullgirls. Skullgirls didn't have wall jumps. Or platforms. Or action bars. Or anything like this game. Just because it uses the ENGINE, doesn't mean it will be at all similar in any way, shape or form. If you were going to make a comparison, I'd say Super Mario RPG...
  6. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Can you check something else? I tried lowering the music volume, but at least in the main menu the volume will restore itself when the music finally loops. The setting doesn't change, and when I raise the music from the 30 I set to 40 it lowers it to the proper level again. Until it loops and...
  7. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I'm going out on a limb and saying yes because that would require art assets.
  8. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Just replying to people who reply to me. A feature of "forums".
  9. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Things that should go on the bug report thread, you mean? It's whatever.
  10. guitalex2007

    Skullgirls PC Beta Updates Discussion

    But that's not what Skar just said... Unless it's sarcasm and I didn't get it which is very possible.
  11. guitalex2007

    Skullgirls PC Beta Updates Discussion

    But when the changes hit retail... Wouldn't you just start using the gameplay discussion?
  12. guitalex2007

    Skullgirls PC Beta Updates Discussion

    And yours too lol But we're not here to argue obvious things. Oh wait, that's what has been happening. Never mind, carry on.
  13. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I just reread the last 5 pages. Nothing of value. I mean, the question I asked was technically for the people who have the ability to close the thread, no one else.
  14. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I... had a question. The game is done. There is a beta thread for bug submissions. Nothing we say in this thread can our will affect the game. Can this be closed then?
  15. guitalex2007

    Robo Fortune Discussion

    Level 1 poison is fastest. Level 3 is the slowest.
  16. guitalex2007

    Skullgirls PC Beta Updates Discussion

    Kanchou without hitting MK? Seems legit. Edit: if you hold LK, MP or both, do you perform the whole thing?
  17. guitalex2007

    General BnB Compendium

    That would be the actual combo I was thinking of lol Mixed it up in my head with one that used OTG silver chord. Speaking of OTG silver chords... c.LK c.MK s.HPx2 sx s.HPx2 sx c.MK s.HPx2 sx c.MP s.HK j.MK (2 hits) j.HP, v ^ j.LK j.MK (all) xx qcf+MK, s.LPx2 c.MK c.HP dp+P OTG qcf+MK qcb+LPLK...
  18. guitalex2007

    General BnB Compendium

    The MK or the HK? Edit: Oh yeah I mixed a couple combos in my head Skip c.MK after qcf+HP and add a j.LP to the last air chain
  19. guitalex2007

    Robo Fortune Discussion

    I lol'd. I can see why the laser hit. You tried to poke her with s.LP so she hit your finger before the active frames. That's on you bruh.
  20. guitalex2007

    Skullgirls PC Beta Updates Discussion

    I just went there though, on my phone. Maybe the mobile site doesn't show. Edit: Oh wow, I could've sworn I didn't see that lol