- Joined
- Feb 13, 2014
- Messages
- 57
- Reaction score
- 135
- Points
- 33
- Steam
- Karr420
So, Ive been meaning to start up my own youtube channel for awhile now, showcasing my animation, and doing so in a form that I love. So using my animation knowledge, I'm looking to display it in an entertaining form of reviews for games, tv shows and movies. with a regular release between breaks from contracts.
I want to kick off this channel, by doing a review of skullgirls. using my animated host, to give his 2 cents on the game. Ive read reviews on Skullgirls, and I honestly feel they don't cover the finer points of the game that make it stand out from other fighters. usually being reviewed by casual fighters, I want to be able to cover the finer niche points to the game.
Several things I have in mind, is covering the anti infinite system, burst baiting, crossups, crossunders, canceling, resets, team building, and the inventiveness of the combo system. I do plunk alot of time into this game, but I figured it would be best to ask you, the community, if you feel there are aspects to the game I should cover that hasn't been mentioned yet.
my goal is to attract new players, and increase our community.
here's a link to my animation showreel for those of you that arent familiar with my work yet.
list of possible features to cover: (updated via suggestions)
-anti infinite system
-burst baiting
-crossups
-crossunders
-canceling
-resets
-team building
-diverse combo system
-pbgc
-story and lore
-punishing mashers
-Alpha counters
-Lab Zero's production history on skullgirls
I want to kick off this channel, by doing a review of skullgirls. using my animated host, to give his 2 cents on the game. Ive read reviews on Skullgirls, and I honestly feel they don't cover the finer points of the game that make it stand out from other fighters. usually being reviewed by casual fighters, I want to be able to cover the finer niche points to the game.
Several things I have in mind, is covering the anti infinite system, burst baiting, crossups, crossunders, canceling, resets, team building, and the inventiveness of the combo system. I do plunk alot of time into this game, but I figured it would be best to ask you, the community, if you feel there are aspects to the game I should cover that hasn't been mentioned yet.
my goal is to attract new players, and increase our community.
here's a link to my animation showreel for those of you that arent familiar with my work yet.
list of possible features to cover: (updated via suggestions)
-anti infinite system
-burst baiting
-crossups
-crossunders
-canceling
-resets
-team building
-diverse combo system
-pbgc
-story and lore
-punishing mashers
-Alpha counters
-Lab Zero's production history on skullgirls
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