- Joined
- Oct 1, 2014
- Messages
- 41
- Reaction score
- 25
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- Age
- 31
- Location
- Houston, TX
- PSN
- Yussa_Tampoon
Hello, everyone. I have a few requests regarding the execution for Big Band's Beat Extend follow-up as well as something to help people who are playing charge characters such as Big Band or Parasoul.
I was notified that the alternative command to Beat Extend's follow-up was LP, HP, LP... which is a command I personally find VERY comfortable, however this alternate command is not listed in Big Band's command list at all! Obviously, my suggestion would be to add the alternative command to this into his command list. If anyone still finds either of the commands for Big Band's Beat Extend follow-up difficult to perform for whatever reason, be sure to post here about it!
*EDIT*
- The command for Big Band's Beat Extend's follow-up (left, right, left, right, left...) is very unique and perhaps quite fun to perform for those who play on stick, however as a pad player I personally find the command extremely difficult to execute. I can never get the max number of hits to come out on a PS3 no matter how fast I try to perform the inputs using the D-pad. I can perform the max number of hits quite consistently using the analog stick, however I never ever use the analog stick when playing any fighting game so having to switch my hands from the D-pad to the analog stick is very awkward for me. A suggestion I have would be to change Beat Extend's follow-up command to simply holding down the Punch button used to execute the Beat Extend; how long the button is held could determine how many hits the follow-up does. I believe this change would be convenient for both pad and stick players, however I'm open to any other suggestions!
I was notified that the alternative command to Beat Extend's follow-up was LP, HP, LP... which is a command I personally find VERY comfortable, however this alternate command is not listed in Big Band's command list at all! Obviously, my suggestion would be to add the alternative command to this into his command list. If anyone still finds either of the commands for Big Band's Beat Extend follow-up difficult to perform for whatever reason, be sure to post here about it!
*EDIT*
- For characters who have charge moves such as Big Band and Parasoul, the sense of timing one needs to perform a charge move as quickly as possible is very difficult to grasp for those who aren't used to playing charge characters (such as myself). If a visual notification could be implemented in some way to let the player know in Training Mode when a charge move is done charging, it would help me build the charge time into my memory better. My suggestion for this topic: if someone has Input Display in training mode set to either "stick" or "all", the joystick that appears on the left side of the screen will turn from white to red (or any other color that isn't white) when held in a direction long enough to fulfill the charge requirement for a charge move. Again, I'm open for any other suggestions regarding the issue!
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