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- Sep 18, 2013
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- Drsusredfish


When playing parasoul If you hold a
button then input
while in the air and then release
while in the air, as if for the timing to do a regular toss, it will count the command to be the same thing as 
. I tested this in training mode and turned on visible inputs. The input display doesn't even register the released kick button but the tear toss still comes out.
The reason why this is an issue is because I'm trying to do j.
and float(holding
to float) and then go straight into 
to toss a close tear, but buffering
then releasing
to press
causes the
tear to come out. This happens with all the air tear toss variations.
tldr: holding
then buffering
while in mid air then releasing
in air makes a tear come out.
I'd show a video but i can't find a good free screen recorder.





The reason why this is an issue is because I'm trying to do j.








tldr: holding



I'd show a video but i can't find a good free screen recorder.