I made a spreadsheet recording and comparing the damage and metergain each character can get for 1 bar off of a light starter solo (with no character specific resources). Character specific combos are averaged out to try and give a more complete image of how much damage/meterbuild a character does. Note that this isn't a perfect way to examine a character's damage or meterbuild (eg some characters tend to land multi-hit starters, some are good at meter-dumping, etc) but it should hopefully be helpful for rounding out your understanding of each character.
I'd recommend downloading the excel file if you want to try the dynamic tables to look at the data yourself. There's a README page with more info/explanation in the spreadsheet as well. Here's the link to the spreadsheet.
If you have any questions, feedback, you notice any mistakes or you know about better combos (that meet the criteria), then feel free to ask or DM me. I'm going to try and keep it updated w/retail changes as well if possible.
But anyway, here's the damage chart (using damage optimal combos) and metergain chart (using meterbuild optimal combos):
I'd recommend downloading the excel file if you want to try the dynamic tables to look at the data yourself. There's a README page with more info/explanation in the spreadsheet as well. Here's the link to the spreadsheet.
If you have any questions, feedback, you notice any mistakes or you know about better combos (that meet the criteria), then feel free to ask or DM me. I'm going to try and keep it updated w/retail changes as well if possible.
But anyway, here's the damage chart (using damage optimal combos) and metergain chart (using meterbuild optimal combos):