When I started playing Skullgirls (day 1 of Xbox release) I wasn't really into long combos (but I loved MvC2 so I was waiting for SG) and I felt frustrated the first days when I go too much combo'ed, mashing the buttons in the hope of some magical combo breaker (which was of course the IPS when it was supposed to work)
But since I not only accepted the combo system of this game but also the patches made the combos shorter and added the undizzy. I remember that someone did a combo to Mike Z himself in the Vanilla version that lasted 1 MINUTE. This hopefully doesn't exist anymore.
Anyway, I tell you this story to help you understand that starting playing a competitive game like SG can be frustrating at first but then becomes super-awesome. The advices I give you are the same as I give to any beginner:
- Play with people of your level (and slightly better than you if possible) By playing ranked matches, by opening lobbies for beginners, by going on Skullheart and Steam groups, you will end finding people that you can play comfortably with. Add them as a friend, invite them in private matches and have endless fun.
-
DEFENSE. MORE. Hold it and don't rush too much. The #1 mistake most people does is not blocking enough. Also
READ THIS GUIDE.
- When you feel that you need to learn a few combos, even small ones, to get use to do in your matches, work on them in the training mode.
- Character specific threads on Skullheart are worth reading if you want to learn more about your characters.
- You will lose a lot. That is part of the process! But practice makes perfect like we say.
- Remember that you don't need to be the best to have fun!