- Joined
- Sep 19, 2013
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- Kuroonehalf
I noticed a quirk with characters that have a run/slide as their forward dash (Eliza, BB, Ms.Fortune, maybe more?) in which if you don't return the directional input to neutral after dashing you won't be able to cancel the dash into a crouch, and your character will keep running until that animation ends. I'd really appreciate a way to buffer this instead of having to return to neutral before being able to crouch cancel, as I feel it's kind of janky like this.
Here's a quick video I recorded of this quirk in action -
I'm not sure if this is intentional or not so I'm putting it in this forum section, but if it is I'd like to know the reasoning behind it.
ps: While at it, here's another unrelated suggestion that I feel doesn't warrant a thread: if you could make it so the mouse cursor auto-hides after a couple seconds of being idle on top of the game window that'd be great.
Here's a quick video I recorded of this quirk in action -
I'm not sure if this is intentional or not so I'm putting it in this forum section, but if it is I'd like to know the reasoning behind it.
ps: While at it, here's another unrelated suggestion that I feel doesn't warrant a thread: if you could make it so the mouse cursor auto-hides after a couple seconds of being idle on top of the game window that'd be great.