- Joined
- Dec 23, 2013
- Messages
- 144
- Reaction score
- 53
- Points
- 28
- Age
- 30
- Location
- Australia
- Website
- skullgirlsguru.tumblr.com
- Steam
- Dean[SG]
Hi everyone. I enjoy what Dime_X puts up on his journal, and thought id take part in posting my own training notes, experiences and also a way to vent insecurities i may have involving the game.
I also run a blog on Skullgirls as well which i won't link until i'm comfortable with making it more public.
Ok.. so.
Training Section;
Currently my team is Big Band/Cerebella. I use Band's l. Beat Extend for his assist, and have been tossing up for what to do with Cerebella as of late.
Big Band is interesting to try and find assist synergy with, especially with Bella.
Lock n Load is good, but compared to Big Band's Brass, its not as epic, even with the Armour.
I was recently told that f.HP may be a good assist to use as well, i have still yet to implement this assist in practice.
Currently i'm using Excellabella, which helps with those that get 'jump happy' and decently good for combo's as well.
Anyone who cares that can share their thoughts on good assists with Bella with Band on point would be fantastic.
I won't be picking up any new characters in the near future. My life is just Sassy Brass and High Flying Grapples for now.
Speaking of.. My Cerebella seems to be slacking, I will have to refer to Zidiane's guide again soon too. It's fantastic to have a resource like that to refer to when you want to learn a character.
A luxury that i currently do not seem to have with Big Band. No offence to those that have done guides for Bando, J.Slade's was fantastic. As of late, training has just been improvisation.
I have started to get aware of anti-airs as well, and properly learning how.
Anti-air's in almost every single guide iv looked at for a character or even on some introductions to FIGHTING GAMES, don't seem to talk about them, and even when they do it's "Yeah his s.LP is a rather quick and useful anti-air".
Knowing how they work and using them against other people have really helped, especially those that use a lot of air-dashes and those that love jump-ins.
Things i need to learn;
PBGC's: I don't fully understand the science behind this yet, Yaya has told me twice that its important in learning Big Band.
Parries: Also something that i don't understand fully yet. I'm getting better at it regardless, Its now more knowing when to parry, how multi-hit timing's work and doing counter attacks. Very confident that i will master this soon.
Mindgames with Bella: Knowing spacing for her grabs would be nice. Bella is the one character i need to master fully, doesn't matter how much skill i have with Band, Cerebella is the one that will be winning me my games.
Attitude: My mental state as of late has been trash. more on this some other time.
This is all i'm posting for now. Until next time.
I also run a blog on Skullgirls as well which i won't link until i'm comfortable with making it more public.
Ok.. so.
Training Section;
Currently my team is Big Band/Cerebella. I use Band's l. Beat Extend for his assist, and have been tossing up for what to do with Cerebella as of late.
Big Band is interesting to try and find assist synergy with, especially with Bella.
Lock n Load is good, but compared to Big Band's Brass, its not as epic, even with the Armour.
I was recently told that f.HP may be a good assist to use as well, i have still yet to implement this assist in practice.
Currently i'm using Excellabella, which helps with those that get 'jump happy' and decently good for combo's as well.
Anyone who cares that can share their thoughts on good assists with Bella with Band on point would be fantastic.
I won't be picking up any new characters in the near future. My life is just Sassy Brass and High Flying Grapples for now.
Speaking of.. My Cerebella seems to be slacking, I will have to refer to Zidiane's guide again soon too. It's fantastic to have a resource like that to refer to when you want to learn a character.
A luxury that i currently do not seem to have with Big Band. No offence to those that have done guides for Bando, J.Slade's was fantastic. As of late, training has just been improvisation.
I have started to get aware of anti-airs as well, and properly learning how.
Anti-air's in almost every single guide iv looked at for a character or even on some introductions to FIGHTING GAMES, don't seem to talk about them, and even when they do it's "Yeah his s.LP is a rather quick and useful anti-air".
Knowing how they work and using them against other people have really helped, especially those that use a lot of air-dashes and those that love jump-ins.
Things i need to learn;
PBGC's: I don't fully understand the science behind this yet, Yaya has told me twice that its important in learning Big Band.
Parries: Also something that i don't understand fully yet. I'm getting better at it regardless, Its now more knowing when to parry, how multi-hit timing's work and doing counter attacks. Very confident that i will master this soon.
Mindgames with Bella: Knowing spacing for her grabs would be nice. Bella is the one character i need to master fully, doesn't matter how much skill i have with Band, Cerebella is the one that will be winning me my games.
Attitude: My mental state as of late has been trash. more on this some other time.
This is all i'm posting for now. Until next time.