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Dev Communications on Recent Beta Development

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Feels like it's been a long while and it has, but got an announcement of a bigger update, not just DLC. Definitely a good thing. Hopefully can put this whole thing to rest & everyone get a chance to offer input thats heard seriously at least. Look forward to it.
 
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Just wanted to chime in here despite the thread being locked to say that, yep, communication has been below where we'd normally want to be with Skullgirls development and something we'll be making a big effort to improve going forward - not just in general social post info drops, but you should see me around here more too answering questions when I can.

We pride ourselves on how open we are with development, but given how many projects we've been working on recently (Xbox and Switch ports, developing Black Dahlia for both SG2E and SG Mobile, development on Marie, some other stuff we haven't announced yet...), hopefully you'll understand we weren't just sitting idle! Now that we're on firmer ground with release dates for all those things, we'll be better able to talk about things publicly again.

Now go try out the Black Dahlia alpha update and let us know what you think! ❤️
 
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