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- Sep 6, 2013
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This is probably more efficient. Any discussion about the Compendium? Bring it here.
I already have a few things I wanted to talk about.
1. Anyone notice that some moves have missing frames? Cerecopter goes "Frame 1, frame 4, frame 6, frame 8" then continues counting up like normal (9, 10, 11, 12, etc). Were there frames that never made it into the game but for some reason they still move over those numbers, or were they frames that were removed after creation for the sake of gameplay? Either way, were there frames withheld from the Compendium?
2. Anyone find it weird that the death animations are kept in "hitstun" rather than "poses"? Poses keeps the win, lose, time out, and intro animations, but the death animations are separate.
3. Why is Cerebella's "Tag-in" frames Filia frames? I found Bella's tag in frames in Doubles folder, but she was Double color.
4. Was Hornet Bomber originally a super for Cerebella? "Peach" is in her super folder.
That's all for now. Discuss!
I already have a few things I wanted to talk about.
1. Anyone notice that some moves have missing frames? Cerecopter goes "Frame 1, frame 4, frame 6, frame 8" then continues counting up like normal (9, 10, 11, 12, etc). Were there frames that never made it into the game but for some reason they still move over those numbers, or were they frames that were removed after creation for the sake of gameplay? Either way, were there frames withheld from the Compendium?
2. Anyone find it weird that the death animations are kept in "hitstun" rather than "poses"? Poses keeps the win, lose, time out, and intro animations, but the death animations are separate.
3. Why is Cerebella's "Tag-in" frames Filia frames? I found Bella's tag in frames in Doubles folder, but she was Double color.
4. Was Hornet Bomber originally a super for Cerebella? "Peach" is in her super folder.
That's all for now. Discuss!
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