- Joined
- Dec 30, 2013
- Messages
- 147
- Reaction score
- 42
- Points
- 28
- Age
- 33
- Steam
- Effay
So I've settled on a team of Parasoul (Napalm)/Squigly(Drag n' Bite)/Cerebella (H LnL or Cerecopter), though for playing against other people I"m currently running just Parasoul and Squigly since I'm not comfortable playing with Cerebella yet.
I played a ton of ranked games on steam the other day with Para/squigs, got bodied in almost all of them because I don't know how to play the neutral game yet. This is my main focus when I play against other people currently; getting the hits in (and not getting hit myself). Was proud of the few games I won though, and the more I played the closer the matches got.
I'm the most comfortable with Parasoul both in terms of combos, converting hits into damage, and the neutral game but still looking to improve as always. Discovered the usefulness of j.LP and s.LP in the neutral game. I've also discovered you can combo out of your back throw if you call drag n bite as soon as she shoots her gun. Dunno if it's better or worse than continuing the combo with the roman cancel or the egret bike, but it's interesting to say the least.
I'm still pretty lost with Squigly in the neutral game besides closing the gap with dive kick and pressing buttons when i'm close while making them safe with her stancels. Mountlover's 2 hour guide helped me get a jumpstart here, shoutouts to him. (yes i watched all of it). I've actually gotten pretty good at capitalizing on what hits I do make with Squigly (again, thanks to Mountlover) and stance cancelling.
Now, Cerebella was NOT a character I expected to play in this game, since I never, ever play grapplers in fighting games. I originally had Double in this spot, but I really don't like or understand how Double works for the life of me on point. As strong as Double butt is as an assist I haven't been able to figure her out at all. Thanks to Girlystyle's advice in the team building thread, I decided to hand lockdown duties over to Squigly and try Cerebella with H LnL, because fuck it, why not?
I've only messed around in training mode with Cerebella some, trying to figure out the properties of her moves and such, seeing what sorts of strings I can convert different kinds of hits into. I'm not too sure how to approach her neutral game at all, going to have to do some research into that.
I played a ton of ranked games on steam the other day with Para/squigs, got bodied in almost all of them because I don't know how to play the neutral game yet. This is my main focus when I play against other people currently; getting the hits in (and not getting hit myself). Was proud of the few games I won though, and the more I played the closer the matches got.
I'm the most comfortable with Parasoul both in terms of combos, converting hits into damage, and the neutral game but still looking to improve as always. Discovered the usefulness of j.LP and s.LP in the neutral game. I've also discovered you can combo out of your back throw if you call drag n bite as soon as she shoots her gun. Dunno if it's better or worse than continuing the combo with the roman cancel or the egret bike, but it's interesting to say the least.
I'm still pretty lost with Squigly in the neutral game besides closing the gap with dive kick and pressing buttons when i'm close while making them safe with her stancels. Mountlover's 2 hour guide helped me get a jumpstart here, shoutouts to him. (yes i watched all of it). I've actually gotten pretty good at capitalizing on what hits I do make with Squigly (again, thanks to Mountlover) and stance cancelling.
Now, Cerebella was NOT a character I expected to play in this game, since I never, ever play grapplers in fighting games. I originally had Double in this spot, but I really don't like or understand how Double works for the life of me on point. As strong as Double butt is as an assist I haven't been able to figure her out at all. Thanks to Girlystyle's advice in the team building thread, I decided to hand lockdown duties over to Squigly and try Cerebella with H LnL, because fuck it, why not?
I've only messed around in training mode with Cerebella some, trying to figure out the properties of her moves and such, seeing what sorts of strings I can convert different kinds of hits into. I'm not too sure how to approach her neutral game at all, going to have to do some research into that.