i was trying out eliza last night, and i couldn't get c.hk to combo into dp, which is in a lot of these combos. does it have to otg to conect? because it seemed like they were invincible after boat hit
Yes, you can only combo after a sweep if it otgs
I totally have, I just never feel like re-doing it whenever the game updates. I guess now would be a really good time to do it. :p
-3- Dude i'm know video games and good music. now kiss me, for I am a Shinobi.
CaioLugan (from General BnB Compendium) said:
For the H Upper Khat ^ j.MP j.HP, Air Dash j.LK j.MP j.HP (restand) v 2MP(2) sequence, you want to be above your opponent, so that the second j.HP hits as a restand. So delay the first j.MP, and also delay the j.LK after the air dash. If you can, also try to connect the Upper Khat late so that they get launched lower.
So that works on everyone?
Pretty sure, yeah. I'll retest it on Big Band and Squigly to make sure it works at both extremes.
Thanks hope for the best
Tested on Squigly, Filia, Double, and Big Band, with the same timing:
Thats what i like to hear man thanks
For the H Upper Khat ^ j.MP j.HP, Air Dash j.LK j.MP j.HP (restand) v 2MP(2) sequence, you want to be above your opponent, so that the second j.HP hits as a restand. So delay the first j.MP, and also delay the j.LK after the air dash. If you can, also try to connect the Upper Khat late so that they get launched lower.
EDIT: Also, dash in real close for the 2HK after Dive of Horace. Like touching close.
EDIT EDIT: For the greatest possible consistency, use Horace, Dash 2MK(2) 5HP~(delay)HP M~H UpperKhat to ground your opponent before the launch. Of course, this adds Drama and you'll need to edit the combo ending accordingly.
But... Bella is heavy, and Squigly is light. I don't understand how you can have a restanding problem on these two girls in particular.
I do get the falling out problem, sometimes, with Bella and Double. Bella likes to fall out of range of the j.LK after a c.HK M~H Khat, and Double falls out if you do the combo too slowly. Since they fall on their own, you don't have to worry so much about getting over them--delay after the launch *a little*, and shorten the delay after the ADC, as well.
I know that you can use j.mk, adc, j.mp, j.mk. What follows is a rejump combo and this does not work on cerebella.
You'll need to get some height with her jump and airdash after the j.mk with some characters. This can be hard but is easier on characters like Big Band, Valentine, and Eliza. The difficulty depends on how big a character's air hitbox.
Absolutely not. just main big band and you're set.
if you're not willing to learn long combos then no do not use eliza. if you like the character then pick her.