So apparently David Sirlin is making a fighting game based on his card game. Thoughts, forum?
http://www.fantasystrike.com
She has... rainbows?
Even without my instant dislike of f/b+attack grabs (it confused me in SF2 and I was so relieved when I played 3rd Strike), yeah, Yomi Counter will have to be trained out.Ok, i think this game is kind of a step backwards when it comes to the "Beginner-Friendly" fighting games. It basically is a game with all of the slightly challenging mechanics in a fighting game taken out. I feel like when a person plays this a lot and then try to come and play a game like SG or Blazblue, they are in for a worst time then someone who is playing for the first time because they have to deprogram this game from their brain.
Wait, there's a fighting game without offline play?!This game just makes me wish rising thunder had offline play. I run a smash club at my university and I'm always trying to introduce them to traditional fighters. Rising Thunder would have been prefect, but it didn't have offline play, and I'm guessing the LoL reimagining will follow suit.
I can't judge the aesthetics too harshly from a fidelity standpoint cause it's pretty early in development, although I will echo that the character designs are fairly derivative. That being said, overwatch has incredibly derivative characters that are still appealing, so it might improve over time.
I think I'm gonna donate for a month so I can get my hands on a build, it makes me curious.