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Skullgirls is an awesome fighting game, and it would be even more awesome if it had finishing moves a la Mortal Kombat's Fatalities and Killer Instinct's No Mercies. Here's the thing: all three of them are western-made fighting games. These finishing moves would be called something like "Curtain Call", a reference to ending a play by dropping the curtains.
These finishers would also have variations
* G-Rated: The character turns their opponents into an infant version of the character. To perform the finisher, you must not block on the winning round. The name is a reference to the G rating, a rating that says that the product bearing the rating is suitable for any age.
* For All Ages: The character perform various (and highly unlikely) acts of kindness and goodwill towards their helpless opponent instead of killing them after winning the match. This includes giving a birthday present, blowing bubbles and doing a funny dance. To perform the finisher, you must not block on the winning round. The name is a reference to the slogan "for all ages", alluding to the fact that the victim doesn't get violently finished off, thus making the scene "suitable for all ages".
* Mondo: The character turns into an animal to kill their opponent. To perform the finisher, you must perform a Reprisal (press down, down, down + all three punch buttons/all three kick buttons) when the "Snuff Him/Her" pops up and defeat your opponent again. The name is a reference to the Mondo film, a subgenre of the exploitation film, which includes an emphasis on taboo subjects, portrayals of "foreign" cultures, and staged sequences presented as genuine documentary footage.
* Splatter: Special attacks, Blockbusters or combos that kill the opponent outright in a more violent fashion similar to a Snuff. An example of a Splatter being used as a finisher has Peacock using her BANG! BANG! BANG! special where she shoots her opponent up to three times with her revolver, the Splatter finisher has Peacock repeatedly shoot her opponent but instead of stopping after she shoots thrice she repeatedly shoots her opponent until they remain nothing but their skeleton. In addition, many of the Splatters in the game require different criteria to meet, and they can literally be anything such as performing special moves a number of times. However, they all share the one thing in common in that the required special move must be the one that depletes the health gauge completely and even then, the attack must be delivered under certain circumstances such as hitting them in the head. The name is a reference to the splatter film subgenre, which deliberately focuses on graphic portrayals of gore and graphic violence.
NOTE: To turn on/off Snuffs, go to the options menu. In the options menu, it will show "Mature Content", which has 3 levels. "Normal" is the same as the vanilla game in terms of the level of violence, "Hurt me plenty" has the characters bleed whenever they get hit, and "Ultraviolence" has the same level of violence as the "Hurt me plenty" option plus the finishing moves.
EDIT: Because of TechPowah's suggestion, I'm changing the names of the finishers from "Snuff" to "Curtain Call".
These finishers would also have variations
* G-Rated: The character turns their opponents into an infant version of the character. To perform the finisher, you must not block on the winning round. The name is a reference to the G rating, a rating that says that the product bearing the rating is suitable for any age.
* For All Ages: The character perform various (and highly unlikely) acts of kindness and goodwill towards their helpless opponent instead of killing them after winning the match. This includes giving a birthday present, blowing bubbles and doing a funny dance. To perform the finisher, you must not block on the winning round. The name is a reference to the slogan "for all ages", alluding to the fact that the victim doesn't get violently finished off, thus making the scene "suitable for all ages".
* Mondo: The character turns into an animal to kill their opponent. To perform the finisher, you must perform a Reprisal (press down, down, down + all three punch buttons/all three kick buttons) when the "Snuff Him/Her" pops up and defeat your opponent again. The name is a reference to the Mondo film, a subgenre of the exploitation film, which includes an emphasis on taboo subjects, portrayals of "foreign" cultures, and staged sequences presented as genuine documentary footage.
* Splatter: Special attacks, Blockbusters or combos that kill the opponent outright in a more violent fashion similar to a Snuff. An example of a Splatter being used as a finisher has Peacock using her BANG! BANG! BANG! special where she shoots her opponent up to three times with her revolver, the Splatter finisher has Peacock repeatedly shoot her opponent but instead of stopping after she shoots thrice she repeatedly shoots her opponent until they remain nothing but their skeleton. In addition, many of the Splatters in the game require different criteria to meet, and they can literally be anything such as performing special moves a number of times. However, they all share the one thing in common in that the required special move must be the one that depletes the health gauge completely and even then, the attack must be delivered under certain circumstances such as hitting them in the head. The name is a reference to the splatter film subgenre, which deliberately focuses on graphic portrayals of gore and graphic violence.
NOTE: To turn on/off Snuffs, go to the options menu. In the options menu, it will show "Mature Content", which has 3 levels. "Normal" is the same as the vanilla game in terms of the level of violence, "Hurt me plenty" has the characters bleed whenever they get hit, and "Ultraviolence" has the same level of violence as the "Hurt me plenty" option plus the finishing moves.
EDIT: Because of TechPowah's suggestion, I'm changing the names of the finishers from "Snuff" to "Curtain Call".
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