KhaosMuffins
Washed and Bougie
- Joined
- Sep 2, 2013
- Messages
- 791
- Reaction score
- 1,596
- Points
- 93
- Location
- Nashville, TN
- Website
- twitter.com
- Steam
- KhaosMuffins
- PSN
- KhaosMuffins
I keep hitting ips after j.hp in the lk fiber chain, the j.lp chain is in ips 3 so it starts tracking j.hp there.
edit: and even when I take ips trigger off I'm still only getting 8272 damage in 2v2. Where you doing it 2v3? It does 10762 with damage multiplier 1.30.
Alternatively, if you were missing the first link after the j.hp jump in to the j.lk chain, in 2v3 you would get a 10378 damage combo. That combo doesn't trigger ips at all so I think that's what happened.
Uh I just have been looking into this kind of things this morning :o
you can also do j hp > adc > j lk > j hp
They work on everyone, you just have to delay your jump after the launcher. Feels silly to do, though.
it does i reguarly use it since the jlk > j hp > j lk > j hp. sometimes i throw off tempo. meanwhile j hp > jlk you can allow them to drop a bit and then catch them with j lk and you can Axe kick M