Also my feelings for the Bella matchup: Bella/fortune
Close or point blank:6/4 almost every single thing you do can be grabbed and the fear of getting grabbed makes you want to jump and retreat so you can easily get hit by cr.lk but your normal are still faster than hers.
Close-mid range:5/5 Bella still has use of her grab super and some normals and specials like merry-go-rilla and cr.mp but not as threatening and you have strong buttons like st.mp and your cr.lk
Midrange:4.5/5.5 or 4/6 this is where you start winning and is a good time to take your head off. You can use the head and poke her, get her to block, and apply pressure(which can be dangerous) or run away and and wait or a clean head confirm into combo(much safer). You can also use your mobility options and have time to react to Bella. Her tools from this range diminish to st.6hp lock and load and run-stop/run-head charge
Far-mid range: hard 4/6 or 3/7 at this point Bella really starts to struggle. With head off you can slowly chip Bella with nom or sneeze(on block) and make it difficult for her to move freely while you run around. She can try to reflect the head(it is a projectile) or combo the head to knock down your health but the reflect can be reacted to and a careful approach can punish Bella(if you try to approach recklessly you may be met by a diamond dynamo, horns, lock and load or worse find out if diamonds are a girls best friend). Most of the time you will be doing head slide into nom or regular head into nom.
Far range of full screen:2/8 Bella has no to few options from full screen(mainly because she is a grappler and needs to be close to play her game). When full screen away she has to play your game. Try to run-stop can be beaten by nom, dashing forward loses to nom or slide nom, lock and load loses to nom, using can lose to sneeze or if to close a.hk. Even if she does get in you can still use your jumps, air dash and fiber uppers to evade her and escape the situation forcing her to approach again. Just wait until you have a confirm, do a combo, and then keep running away until she gets frustrated and does risky thing to approach. YAY!
@KhaosMuffins @Camail what do you think about this?