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- Aug 20, 2015
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So i found this bug with frame data on training:
After i tag when the projectile hit, the framedata of all chars disappears. Tagging them again doesnt make it come back. However, if i hit the opponent, the framedata comes back to the char i used to hit, but not the others (it becomes 'immune' to the bug).
If i hit the opponent with another char, it becomes immune to the bug , and the one who was immune before becomes bugged.
[edit] it is on both retail and beta. asked @CaioLugon to test and he got same results.
After i tag when the projectile hit, the framedata of all chars disappears. Tagging them again doesnt make it come back. However, if i hit the opponent, the framedata comes back to the char i used to hit, but not the others (it becomes 'immune' to the bug).
If i hit the opponent with another char, it becomes immune to the bug , and the one who was immune before becomes bugged.
[edit] it is on both retail and beta. asked @CaioLugon to test and he got same results.