Just a thread for painwheel mains to discuss things like combos, tech, synergy, and other general gameplay. I had saw that the Painwheel thread was empty so i thought maybe if i posted this it would start to get things going.
No.
I highly doubt people are doing Buer on dropped combos if they have the time to realize they can Fly. There are absolutely moments where the combo will drop and ya already don did Buer and now you get HCH. Two main moments it happens to me is when i do things likeNo.
I don't really understand why buer in general needs to be plus. [maybe grounded H buer since it works kind of like a cmd grab and you could actually try going for it because you won't exclusively die for it] Other than in a scenario where you mess up the combo (which does suck), you can always choose to fly cancel before buer and be safe instead. I don't think buer should work like a poke and if you want to poke with it, that's what assists are for.
I'll add this, I do think that -18 on block is an outrageous number because that's a free HCH for messing up but also stuff like Hairball are that minus so idk.
I do think a thread like this has merit and I'm very curious what other pw players want 'cause that's likely the best way to get anything for her.
Personally speaking I'd like to see PW do more chip damage in addition to lowering charge time for nails but I feel these are also very unlikely to happen.
It'd also be nice if pw's flight wasn't penalized by being normal jump height, I'd prefer it to be slightly higher, not a super jump height or however high Val can go but slight adjustments would be cool and hey just tossing ideas why not, maybe in neutral pw could stand to have infinite fly cancels since it has a time limit for some reason but it could work normally from fly cancelling on block or hit. Or just remove the time limit, I really don't get why it has one in the first place.
Maybe slight tweaks to her flight speed.
Idk.
Also, make M Pinion work like H Hairball, I mean this sincerely, thanks.
buer may not need to be plus, but some sort of option on block would be nice. It's been said before but making buer flight cancellable on block would be nice, but its definitely not happening. While im not too against the limited flight cancels and flight time limit, if either of them were going to be removed it'd probably be the time limit i feel. 236p doing more chip isn't a bad idea either.No.
I don't really understand why buer in general needs to be plus. [maybe grounded H buer since it works kind of like a cmd grab and you could actually try going for it because you won't exclusively die for it] Other than in a scenario where you mess up the combo (which does suck), you can always choose to fly cancel before buer and be safe instead. I don't think buer should work like a poke and if you want to poke with it, that's what assists are for.
I'll add this, I do think that -18 on block is an outrageous number because that's a free HCH for messing up but also stuff like Hairball are that minus so idk.
I do think a thread like this has merit and I'm very curious what other pw players want 'cause that's likely the best way to get anything for her.
Personally speaking I'd like to see PW do more chip damage in addition to lowering charge time for nails but I feel these are also very unlikely to happen.
It'd also be nice if pw's flight wasn't penalized by being normal jump height, I'd prefer it to be slightly higher, not a super jump height or however high Val can go but slight adjustments would be cool and hey just tossing ideas why not, maybe in neutral pw could stand to have infinite fly cancels since it has a time limit for some reason but it could work normally from fly cancelling on block or hit. Or just remove the time limit, I really don't get why it has one in the first place.
Maybe slight tweaks to her flight speed.
Idk.
Also, make M Pinion work like H Hairball, I mean this sincerely, thanks.
i actually thought c.[hk] had 3 hits of armor too :/Only place that i can recall off the top of my head where ya can drop OTG L Buer
Is sum like
During Install jH Buer, [cHP], L Buer
That can make the L Buer whiff on characters like Filia or Squigly iirc. All ya gotta do to fix that is Delay L Buer. Make that your default en ya better off in the long run course sometimes ya forget in the moment and end up whiffing and that's a bummer. P sure there are other places where it happens but this ones prolly the easiest to drop. Heck maybe other buttons like sMP into L Buer can have it whiff as well. Raw L Buer on OTG tho nah i never had that whiff. Making Buer plus won't really do anything with this stuff tho.
Also last time folks did ask fer a taller Hitbox on L Buer so ya wouldn't whiff on stuff like sMK, L Buer en such. But the Devs seem to be reluctant to do that due to the damage increase it would give to Pain en i think there was another reason but i can't recall.
Stuff Like
cHP, L Buer or fHK, L Buer OTG less would be possible making Pains damage output go up by like 100-300 across the board. Worth noting she can already do this on half the cast tho.
Also on the armor thing only thing I'd change is give [cHK] 3 hits of armor purely jus fer consistency. So many people have thought that thing really has 3 hits of armor so its weird that I've never really seen anyone corrected. Till Rabble told me i didn't even know that one. And after i actually recalled being in training mode and noticing it years ago but thought i was doing sum wrong or my game was glitched or sum I've heard literally everyone say it's 3 hits of armor. If there's a balance reason why it's 2 then fine but it's jus really weird people never really got corrected on that.
what was the reason it was removed from her kit in the first place?
maybe the character specific s.hkx2 l nail dash under?I come back here to search for tech and all I see are people asking for changes...
Anyway, I used to have a really gimmicky crossunder using LP Nail but since coming back I can't remember how to do it. I was wondering if anyone knows what I'm talking about. I used to love it just for style.
Also looking for uses for f+HK because I never use it.
Yeh u prolly talking bout what simon said sHK×2, L Nail that only works on Lights - Fortune so that may be why u are unable to reproduce itI come back here to search for tech and all I see are people asking for changes...
Anyway, I used to have a really gimmicky crossunder using LP Nail but since coming back I can't remember how to do it. I was wondering if anyone knows what I'm talking about. I used to love it just for style.
Also looking for uses for f+HK because I never use it.
The game dev didn’t think it got with her kit
Thanks for this.Yeh u prolly talking bout what simon said sHK×2, L Nail that only works on Lights - Fortune so that may be why u are unable to reproduce it
You can however do any knock down into it to make it work on more characters lets say for example
cHP, Fly, 6Unfly, sHK×2, L Nail
This way it works on Fortune and many if not all Mids or do knockdown into
cLP, sHK×2, L Nail
This way it works easier on Mids and also works on Double
When it comes to fHK its usually for damage or max range confirm like cLK, cMK, fHK×4, Fly, into whatever
In HI if u haven't used H Buer yet it can be used to do
fHK×4, H Buer, Fly, 1Unfly, Death Crawl works OTG less and even midscreen
Also seen it used to do mix ups like either
sMK, fHK×3, Fly, Grab or 6jMK
Or
L Nail, so you can back up fHK×4, Fly, 9jMP into cross under en such
Tho cHP also works here so eh id imagine its suppose to be either easier or do more damage
Oh! And also if ya tryna maximize damage a good habit to make in the corner if you see your close to killing end the string into
cLP, sLK, cMP, fHK×4, H Buer, Fly,
Then look at the health bar if jL Buer can kill do that if not end in thresher
Also also many edits phone has caused pain didn't even wanna post yet ah well
this would be so cool