I was dabbling in training mode the other day and decided to take a look at some hitboxes in slow-motion. I found a few rather interesting in the sense that they were either suprisingly good or deceptively not so good, as the animation would imply otherwise. I'm making this topic to post screenshots of some of the hitboxes to inform people what they actually look like. I would prefer if we could avoid arguments like "this hitbox is stupid nerf it" but I have a feeling they will be inevitable.
Filia
Cerebella
I'm going to get around to do a few of Peacock's hitboxes later. If anyone else wants to contribute, I'll add it to the OP
Filia
c.LP
The animation makes it look like it would hit a bit further than it actually does
s.MP
Seems like a surprisingly good hitbox, assuming the opponent doesn't crouch under it
s.MK
The animations makes it look like it would hit further than it actually does
s.HP
A lot bigger than I thought it would be
c.MK
It seems only the first active hitbox reaches to her foot. The rest of the hits stop at about her ankle, with slight variations in sizes
c.HK
Range seemed pretty good on this
s.HK
The hitbox wasn't as interesting as how small the animation makes her hurtbox
j.HP
Haven't had a chance to look at it after all the changes. It's a lot smaller than I remember and the hurtbox below her is bigger than I thought it would be
j.HK
Not too surprised by this actually, just wondered what it looked like
The animation makes it look like it would hit a bit further than it actually does
s.MP
Seems like a surprisingly good hitbox, assuming the opponent doesn't crouch under it
s.MK
The animations makes it look like it would hit further than it actually does
s.HP
A lot bigger than I thought it would be
c.MK
It seems only the first active hitbox reaches to her foot. The rest of the hits stop at about her ankle, with slight variations in sizes
c.HK
Range seemed pretty good on this
s.HK
The hitbox wasn't as interesting as how small the animation makes her hurtbox
j.HP
Haven't had a chance to look at it after all the changes. It's a lot smaller than I remember and the hurtbox below her is bigger than I thought it would be
j.HK
Not too surprised by this actually, just wondered what it looked like
Cerebella
s.LK
Covers a lot more area than one might think
c.LK
Is a really good normal in practice, wanted to see what the hitbox actually looked like
c.MP
Expected the hitbox to be larger
c.HK
Pretty good range
j.LP
I was surprised to find out this was actually the first hitbox of j.LP. Didn't even realize it was a kick and not a punch
j.LK
The part that actually crosses you up is the hitbox on her hand
j.MK
Nothing too amazing, but hardly anyone uses this attack so I was curious what the hitbox on it looked like
j.MP
I don't think this needs a comment
j.HP
This is actually a bit smaller than I thought it would be
j.2MP
Didn't realize her fist had a hitbox on the way down. Second hitbox is when she hits the ground
Pummel Horse
Just thought the hitbox was a bit interesting
Devil Horn
Just to show it doesn't reach all the way to the ground
Diamond Dynamo
First active hitbox
Covers a lot more area than one might think
c.LK
Is a really good normal in practice, wanted to see what the hitbox actually looked like
c.MP
Expected the hitbox to be larger
c.HK
Pretty good range
j.LP
I was surprised to find out this was actually the first hitbox of j.LP. Didn't even realize it was a kick and not a punch
j.LK
The part that actually crosses you up is the hitbox on her hand
j.MK
Nothing too amazing, but hardly anyone uses this attack so I was curious what the hitbox on it looked like
j.MP
I don't think this needs a comment
j.HP
This is actually a bit smaller than I thought it would be
j.2MP
Didn't realize her fist had a hitbox on the way down. Second hitbox is when she hits the ground
Pummel Horse
Just thought the hitbox was a bit interesting
Devil Horn
Just to show it doesn't reach all the way to the ground
Diamond Dynamo
First active hitbox
I'm going to get around to do a few of Peacock's hitboxes later. If anyone else wants to contribute, I'll add it to the OP
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