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Her back c.Circle move were she dashes forward so steps and fazes though the other fighter.
I just picked up double and wanted to know what exactly I can get away with that move?
Can you hit her out of it with a jab, a Heavy, A super or not at all?
Also can I use it in a combo to get into position to keep the hits coming?
I ask this because before I played Skullgirls I was a big Carl Player in Blazblue
And her Flesh steps reminds me a lot of Carl's Vivace.
So I just wondering if the same principle apply here or if this was something new altogether. =)
I just picked up double and wanted to know what exactly I can get away with that move?
Can you hit her out of it with a jab, a Heavy, A super or not at all?
Also can I use it in a combo to get into position to keep the hits coming?
I ask this because before I played Skullgirls I was a big Carl Player in Blazblue
And her Flesh steps reminds me a lot of Carl's Vivace.
Carl strides forward in a turn to dodge attacks and move past the opponent.
Moves a fixed distance. 236A is a short distance roll (about 1/3~1/4 of the screen)
that passes through opponents and Nirvana.
Moves a fixed distance. 236A is a short distance roll (about 1/3~1/4 of the screen)
that passes through opponents and Nirvana.
So I just wondering if the same principle apply here or if this was something new altogether. =)