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A Smash Bros game made for and by competitive players in the form of a Touhou Doujin Derivative.
What's special about this "Smasher" ?
This game features some abilities that return from previous games, make certain gameplay elements easier, and also incorporate features that have never before been seen in the Smash Bros games. Since this is based on the Touhou Project culture, and there are certain elements which both the official and derivative games make sure to include!
1- Free Float! All characters can float around similar to Peach, or Mewtwo from SSBB Project M. It allows for a unique air combo game!
2- Wake-up Grab: To improve options for counter-play, a grounded enemy has the option to grab upon wake-up!
3- Air Grab: All characters have three standard air grabs: Up, Side, and Down!
4- Spell Cards: Touhou is at it's core a Bullet Hell shooter, and we wanted to make sure that aspect of it was present in this derivative game. However, it is incorporated in a way that character balance in the game still takes priority unlike Smash Bros Brawl's "Final Smash" mechanic which left certain characters with major advantages over others randomly.
5- Overwhelm, when 2 characters grab each other at the same time they will struggle, the winner of the struggle busts out a very powerful attack.
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