Mike Z and the rest get to go to Russia so Mike Z can wrestle a bear
Insane faux-predictions are just our way of dealing with the lack of news.
But where's that Tower Defence game with Dating and Hats Alex wanted to make?
I have two questions for @render
Why the decision to withhold the stretch goals? I think they give people more reason to contribute, as it shows you'll have something to do with their money if you get more than the campaign goal.
You are so unbelievably right. He would.
Not to mention that were still like $500,000 away from the goal. It almost took a month to make that money.They already answered this on stream. They don't want to get ahead of themselves since they are still a ways off + focus on getting the actual 1.5 million goal. They will show them once it gets much closer to continue the momentum. Not to mention in the scenario that they don't get funded it would look even worse that they planned for stretch goals.
Of course the chart is just for preview purposes, but I wonder about the final game, will asymmetric characters get the same kind of detailed care Ajna got? As in, no matter which direction Annie and Baozhai face, the eyepatch stays on the right eye?
Yeah that'd be a real stretch.
I also find this kind of thing interesting. In the case of Baozhai, the eyepatch could be done similarly to Ajna's gauntlet, since it could theoretically also be broken down to a palette thing. However, because of Baozhai's cannon and "spear", she might ultimately need a transition like Zebei's when she turns around (Ajna's little tassel on her head also switches sides whenever she turns around).
"Hey DDB, you want a stretch goal?"
Our bears won't wrestle somebody who they don't respect. Which means he have to drink vodka with them first.
I don't think that was actually the case, though...?
I definitely think we'd try for it, but it HIGHLY depends on how much of it would require drawing two versions of every frame. If we can do it with palette tricks we'd much sooner do that.
Gill was the first test character created for the game, which was the CPS3 test title, I remember reading. They did all that (and the elements he creates change because he shoots with his other hand, since the ANIMATION remains the same) to show off the power of the CPS3. I highly doubt they'd have done that otherwise.
You would not modify the hit and hurtboxes. Some NRS games allow you to change stance, and sometimes it screws things up, but in general modifying that data based on side is something you would AVOID like the plague. Visual only.
MvC3, SF4, and KI3, intentionally mirror their models and animations. There were bugs in some of the early versions of SF4 and KI3 that allowed you to get non-mirrored anims to play and see the back of them during some moves. It would be trivially easy not to do this, but they do it intentionally to come across as more 2D.[/QUOTE]
All the stuff related to the actual game, unused music/sprites/enemies, and that Guile was supposed to be Magus.
Looking back alot of Undertale's strech goals were jokes. There wasn't the Papyrus song on the albulm and Mettaton couldn't be married even though Undertale's KS discription said "You get to marry the robot" ((Probably since everyone thinks of Frisk as a babby)). They've also joked about letting your Fan Troll be in the game. But he did let all the backers monsters in and that's how Muffet became peoples waifu.
I can't help but laugh at the fact that they made a fuss marketing the fact that they can now do non-flipped sprites on CPS3... and then they went and made Oro. Like, come on, I know exactly why they're not gonna put all that work into double the character sprites, but maybe try not to make it so obvious by designing characters that make it that easy to notice, and maybe don't brag about something you're never gonna do.Gill was the first test character created for the game, which was the CPS3 test title, I remember reading. They did all that (and the elements he creates change because he shoots with his other hand, since the ANIMATION remains the same) to show off the power of the CPS3. I highly doubt they'd have done that otherwise.
They didn't make that fuss, that I saw...? They just showed off Gill. Who is still flipped, yes. But they changed palette effects and which projectile was produced, all of which was new.
Oro has two arms though, he just hides the one he's not using. And it even makes [some] sense to use the one that's closer to the enemy.
dude... like everyone knew that...
Not even close. Most of the people who went to FFA didn't notice.
For a second I thought you were still talking about Street Fighter and I was really confused.