Kit Ballard
Well-Known Member
Steve? in Super Meat Boy.. Ok maybe not... Some might of felt that way though.
Steve? in Super Meat Boy.. Ok maybe not... Some might of felt that way though.
you right.
Well, it really sucked when Nintendo started putting Barbie inside of Samus' suit after Fusion.
The campaign still has it listed for the $125 tier and up (Except the new-ish $350 tier for some reason); does anybody know when it ended?
"one of my one-true-pairing"
wat, what has freaked out lanshi and leilani
Altun is coming after Lanshi, which is most likely a reference to PetShop vs Iggy from Jojo's Bizarre Adventure.
oh ok tnx for the reply
Where's the "Team gets a much needed vacation" tier?
GENIUS.
I just noticed som'in... She's a Mom that likes Phoebe... That's like, Mom-ception or som'in. A mom that wants to play a Mom char... wait, missing the "in som'in else" part. dang.
Because it's like forming parties in Chrono Trigger or FFVI, you try to get characters that gel well together or in many of my case just jam characters I like together that have no correlation what so ever. (Gogo, Relm, Mog, Umaro represent.)
Except in Indi possibility of them performing like shit is too real.
Um? Gogo, Relm, Umaro, Mog is pretty much just "each character deals some damage"...except I guess miming sketches...
I'm not FFVI expert but in my limited experience this team works as "Relm casts couple of Ultimas, others do whatever, all enemies dead, suitable for all encounters". Whereas in Indi (if prototype is anything to go by) you will actually need some plan and synergy between characters to execute it. Just piling up damage won't be enough. Is this assumption correct? What's your goal for skill required to clear story missions btw? Like, is using strongest attack with random team enough to carry you through the main quests? Or do you actually need to create synergetic team a-la Marvel where each character has its role? Do you plan to create challenges that will encourage players to come up with specialized teams to overcome them?
Sprites don't have physics...
will you guys reveal another stretch goal once we hit the first one? or do we have to get all the way to 1.9 for that?