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It was foretold by Gyromancy -The Silent Hill thread

Cybermanworf

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Silent hill, a small town which manifest the fears of the individuals who get drawn to it through either cult gods or the actual town. This series follows the adventures of 8 ordinary protagonists who end up in the dreadful town for their own reasons and go through a journey of fear, discovery and complex symbolism ( although not entirely since one of the games is not even set in Silent hill). It is an amazing series with effective psychological horror, a sad and disturbing soundtrack and thematically designed monsters.
I found this series around 5 years ago and for the first 4 games consider them one of the great game series. The latter half of the series so far i would not consider as great due to different shifts in gameplay style, less complicated puzzles and not as interesting protagonists but they are overall still enjoyable. I consider Silent Hill 2 to be the greatest game in the series due to unique way of getting different endings based on player actions rather than choices, great twists and brilliant. This might have been a better thread to make on October but that has passed and what a better time then now.

Silent_hill-1.jpg
 
Before Blazblue, Silent Hill was the series I used to follow and whose soundtrack I absolutely love but never played any of the games.

I agree with SH2 being the best in the series, mostly because it removed the "cult" elements from the story and instead built it around simple folks dealing with their inner demons. Making a cast that deals with stuff that could happen to any of us just makes them all that more compelling.
This scene in particular, even with outdated graphics and less than perfect motion capture, well sums the series finest moments.

Sadly, besides the departure of Yamaoka-sama, the series seems to have fallen into pointless pandering (every game now must have a Pyramid Head expy and the "sexy" nurses) which is dangerous in a series that depends heavily on visual symbolism as well as the industry's "cult of excessiveness" (giant "badass" monsters). And because of the need to attract players, the combat has updated to give the player more options which removes the game's sense of dread and helplessness. Alas, this last aspect is almost a necessary evil. Fully priced releases can't get away with plain tank controls these days.
 
Finally, absolutely love Silent Hill, I own 2-4, but am interested in the more recent games.
Though I do regret buying Silent Hill 4.
No one can convince me that's a true Silent Hill game
 
It wasn't, not originally. The Room started out as a separate project, but some of the higher-ups at Konami suggested that the only way it would get enough attention to not bomb completely was if the devs reworked it to tie into the Silent Hill mythology.
 
It wasn't, not originally. The Room started out as a separate project, but some of the higher-ups at Konami suggested that the only way it would get enough attention to not bomb completely was if the devs reworked it to tie into the Silent Hill mythology.
That's exactly why I don't count it as a Silent Hill game
 
Silent Hill was MEANT to die at 3, it was supposed to be a trilogy. There's no reason to excuse any Silent Hill after 3 as a real game, team Silent disbanded after 3.

Anyway, I LOVE SH 1-3
 
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I still like 4 but as Silent Hill game it doesn't even live up it's predecessors, it isn't even set in Silent hill.
 
I also pretty much feel nothing for Homecoming.
The full let's play the Best Friends did of it basically told me everything I needed to know.
And the sheer fact they call it Silent Hill Downcoming is just perfect.

Downpour (Or Homepour as they call it) is slightly better, I heard, at least.
 
My wife is a Silent Hill fanatic who's played all the games. Her opinion is that even though Homecoming and Origins (especially Origins) get a lot of unnecessary shit poured on them, Downpour is still a definite improvement; she's also said that she will laugh in the face of anyone who tries to tell her that Homecoming and Origins were worse than The Room.
 
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What are her reasons for considering homecoming and origins better the room, I could make a few guesses but it would be interesting to hear what she thinks. From what I have seen downpour seems to be considered one of the better games in the post team silent Silent Hill games.
 
I'll have to ask her exact reasons, but I think she would argue that The Room -- which, ironically, was done by Konami's Japanese devs -- actually feels like less of a Silent Hill game than the ones done by Western developers. There's some intangible thing about it, but you can just tell it didn't start out with any ties to the rest of the series; it was folded and mutilated to fit in because somebody said HERP DERP IF YOU'RE GONNA MAKE A HORROR GAME WHY DON'T WE JUST TURN IT INTO ANOTHER SILENT HILL AND GET IT OVER WITH. Everything, from the story to the gameplay, feels awkwardly shoehorned in.

Just to give you some idea of her general position, she's not offended by the Western devs sticking Pyramid Head and the nurses into more recent games; what they seem to be going for, according to her, is that the town of Silent Hill itself is in the habit of reusing certain images from its past when it plays mind games with its victims. These images are useful because they are multifaceted, and therefore can mean something different to each person who sees them. Pyramid Head in particular could be a manifestation of guilt, resentment, a masochistic desire to be punished, several separate things -- all of which tie into his original role as a ritual executioner for the cult. The first film adaptation is an example of doing Pyramid Head wrong, which the subsequent games in the series have managed to avoid; he's not just a boogeyman, his presence always means something.

This is something The Room also does badly: the story's connection to Silent Hill doesn't mean anything, it doesn't try to advance the mythos, it's just a lazy reuse of A Place That Gamers Already Know Is Haunted. Meanwhile, Homecoming and Origins at least make an effort to expand on the story of the town itself, via glimpses into the machinations of the cult; Downpour is more like SH2, in that they're not about the cult, but they are about the town, and examining the kind of people who get caught in it. The Room doesn't have any of that: it's not about the cult or the town, it's just got a bunch of lazy references to the earlier games stuffed in.

EDIT: I talked to her and she made this additional point about The Room: Henry's unique in the list of Silent Hill protagonists because he's an innocent bystander. Everyone else found themselves drawn to the town, everyone else wound up struggling against their own internal fears as manifested by the town... but Henry's not drawn there himself -- somebody essentially drags him into Silent Hill. And it's not his own broken mind Henry winds up exploring, it's someone else's. We know a great deal about the insides of Harry's or James's or Heather's or Alex's or Travis's or Murphy's heads, but we find out next to nothing about Henry; he's just a side character in what is really Walter's story, and as a result he's the least sympathetic main character in any of these games.

Meanwhile, she's also convinced that Downpour is actually the best-written game in the series since SH2. I can't disagree.
 
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I played 1, 2, 3, The Room and Shattered Memories; and I love them all. Homecoming never caught my eye, and I haven't heard much positives opinions about it.

I'm interested in Downpour, but I didn't read much about it. Any opinions around here?
 
See I told you guys it was foretold by gyromancy, what foretold by Gyromancy, well I don't know Gyromancy is hellish dumb practice for dechipering anything, but hey thread revival which if fine by me.

So yeah new Silent hill, Kojima and Del Toro backing this up, it's gonna be good.
 
Didn't see this thread, copy/pasting what I put in my original thread.


Gamescomm 2014 brought some neat stuff. One really interesting and neat thing was this.

Silent Hills.

Hideo Kojima(METAL GEAR) and Guillermo Del Toro(Pacific Rim) are teaming up to bring a new Silent Hill game, named Silent Hills. It will star Norman Reedus(The Walking Dead) as the games main character.

If you would like to try the game's teaser demo. It is up right now on PSN's PS4 storefront.

It is disguised as a game named "PT". Search for it.

Expect a lot of psychological and jump scares.

Oh....and...Don't look behind you,

You've been warned.
 
P.T. Itself got boring really quick, I saw Video Games Awesome play it last night and after an hour it got really boring and less scary.
Kinda blew it's load after the ghost lady.
Still, looking forward to Silent Hills, plural.
 
I didn't think Homecoming or Origins were that bad, I would certainly play those two again over The Room. The only SH I haven't played is Book of Memories, and I wouldn't even really consider Shattered Memories since it's an alternate take on everything.

As for Downpour, I think it's the worst in the series. I played on PS3, and it was extremely glitchy. Plus all of the "side quests" are legitimately just things you can take care of on your main path, they really require no extra effort and you don't exactly need to go out of your way to do them.

Like other's are saying, I would also consider SH 2 the best for all the reasons already mentioned. I think it has the best story, best gameplay, best everything.

SH 3 - On the hardest difficulty settings, the gameplay is good, but mother of god the puzzles are extremely difficult.
 
I don't even think I would be able to work out those some of those puzzles on hard mode unless someone somehow knew the answer to them which I would question how on earth they figure them out. Note I haven;t played silent hill 3 on hard I have only looked up what the puzzles were and not the answers.

I am still consider Silent hill 2 the best followed by 3 and then 1, then 4, Origins and Downpour, note these are the only ones I have played so therefore the only ones I can properly judge on the basis of which is the best game.
 
I had to cheat 2 times in SH 3 on the hardest, the first puzzle you hit like 10 minutes into the game is the Shakespeare one inside the bookstore...I spent way too long researching Shakespeare only to find out I got that part right, but completely misunderstood the 2nd half of the puzzle ( you have to do some math and remove a number ). I cheated again in the Hospital when you have to enter the passcode on one of the floors, it ends up being the numbers that correspond to parts of the human face ( ears, nose, mouth, etc.. ).

IIRC, in SH 1, you need to have a basic understanding of the piano and how to read sheet music in order to solve the Piano puzzle inside the elementary school? I remember having to cheat here too.

What are some of the other puzzles that stumped people?
 
I don't remember all the puzzles so I can't really say which ones completly stumped me, I do remember having difficulty on the elevator puzzle though in the third game, I would have to check what the other puzzles were to see if I had problems with them though.
 
I don't really remember the puzzles, i just hope they get akira yamaoka on this track with mary elizabeth mcglynn
 
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The only one I've played is Shattered Memories and I never even finished it. Unlike the rest of you I can't afford it, but I've always been interested in the series. I watched a full playthrough of Silent Hill 2 without commentary and I watched Two Best Friends Play Downcoming, so I know a bit about the games.

I'm super excited for Silent Hills, 3rd Person horror has never been scary for me so I'm glad that they're possibly making the switch to 1st Person. However no matter what they do I have faith that this game will turn out well because of three good reasons.

1. Hideo Kojima
2. Guillermo del Toro
3. MOTHAFUCKIN NORMAN REEDUS
 
Digging up this old thread for relevance, seeing that at least one new trailer has come out:

I'm still wondering why there's the plural "Hills" in Silent Hills. Are we going to be playing through different towns with the same creepy vibe throughout the course of the game?
 
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I believe kojima wrote hills because he didn't want it to be canon(because he was actually really scared of doing a bad job and offending the community because of how critical we were to the last two games[if you can even count book of memories that's 3]) because sadly homecoming and downpour are considered canon
 
I don't think this has been posted here yet:

CKLiE8G.jpg
 
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silent hill 4 was playable, i couldn't play downpour
That was the only game i threw in the trash
 
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I've been hearing that Silent Hills has been canceled, is that true?
 
Has Konami's plan for the past couple of years just been:

"You know what sounds like a good idea? Shitting uncontrollably"
 
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This isn't confirmed, right?
Might as well be a hoax ..or so I hope

But for now:
tumblr_inline_nnfcxfgkzw1rqhc69_540.png
 
Maybe the true horrors were the friends we made along the way
 
so damn upsetting, welp, at least I still have Uncharted 4 to look forward to
 
It's official
"Original story: “Konami Digital Entertainment Co., Ltd will continue to develop the Silent Hill series,” Konami said in a pre-written question-and-answer comment sent to the press this morning."
FUCK YOU KONAMI IT'S NOT THE GODDAMN SAME
THOSE TWO WERE WHAT THIS FRANCHISE NEEDED
 
Konami had two TITANS working on what would probably have been the greatest horror game EVER MADE and they're just like,"lol lets go fuck ourselves"