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- Feb 28, 2017
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I'm curious as to why the mobile version doesn't run at a smooth 60fps. Games like The Binding of Isaac: Rebirth and DuckTales Remastered were ported to iOS and both manage to run at 60fps 99% of the time on my iPhone 6s. And looking at the PC system requirements between TBOI and SG, there is little difference between the two. Both games recommend Intel HD 3000-4000 series GPU. Also Skullgirls runs at 60fps on the PS Vita and that's a significantly less powerful device than something like an iPhone 6s. Upon further examination I saw that TBOI was only compatible with iOS 10.0 and up while SG works with iOS 8.0 and up. Perhaps the game would run better if it was made to be only compatible with newer devices/iOS 10? Also I wonder if SG mobile runs at higher fps on the latest and greatest iOS devices like the iPhone 7 and iPad Pro, or is the fps locked at 30 regardless of hardware?
How well does the game run for you guys? Do you think they'll eventually update it to run at 60fps when more powerful mobile devices exist in the near future?
How well does the game run for you guys? Do you think they'll eventually update it to run at 60fps when more powerful mobile devices exist in the near future?