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Big Band Looking for a senpai for biggu bandu

Azginporsuk

When in doubt, mash it out
Joined
Jan 19, 2015
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Big Band Cerebella
I recently started skullgirls and holy shit this tuba man is breddy gud. Here's the list of things I know and I want to know.

I learnt:
-A midscreen BNB(does around 7k dmg)
-A corner reset combo thingy(shit damage, around 5k I guess)
-Simple basic tricks like Giant step->Brass Knuckles->Super
-When to use Bagpipe Blues safely

I want to learn:
-Burst baits
-Escaping combos efficently
-Starting the same combo with different moves(dunno what to do when I start my BNB with another move than c.LK)
-Crossups
-Resets
-Pushblock cancel thingy
-Playing creative(all I do is memorizing combo moves, this gets boring after a while)
-Parrying

Add me on Steam if you like to practice with me

Nickname: Azginporsuk
 
Nice to see someone else playing Big Band!
Thank you for the reply, after trying a lot I succesfully parried peacock's, big band's(including timpany drive), double's lv1 supers. But nightmare legion is too hard to parry, I always get hit by squigly part of the legion no matter what.

And about your reset I have a question: I have set the dummy action to jump then tried your 50/50 combo, whenever I try to grab the dummy after c.MK he just jumps at the right time, does jumping counter the grab? or should I counter jumping by hitting low instantly? or should I just git gud?
 
Throws only connect to opponents on the ground that aren't in jump startup. However, the opponent will be vulnerable to lows during jump startup. This means that you should go low if you think the opponent will jump (as the low will hit them out of jump startup), and throw when you think they'll block low (because they'll be on the ground).