zarkingphoton
Amateur Proctologist
- Joined
- Jun 1, 2014
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- 464
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- 276
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- PSN
- zarking_photon
You can't input the TK motion before hitstop finishes or it won't come out, and you are TKing a SUPERjump because only SJs will cancel from normals, so you have to go from D to U fast enough for it to register as a superjump. As an example with Cable, do s.RH, then wait a REALLY LONG TIME after it hits, and do neutral,D,DF,F,UF,U(wait a few frames), Jab+Fierce.
Best to worst, in order:
You betcha they do!
8 frames or so.
no one is using magneto storm cable or sentinal
Who's that?
How did that happen?
You know, Sentinal. Cyclup's friend. Lives down the street from Cabel.
Me too. Maybe when he gets around to playing it. :^P
Yeah! Or. You know. The way it's been spelled in comic books for half a century, like the actual word sentinel.
I think that you're not getting that there's a friendly communal joke in progress, here :)
"Okay, now here's coming the princess, La Princesa! Man, you know I love me some redheads! Orale! Wacha!"
Why can't Thanos tech air throws in this game? Is that a glitch? Can Thanos actually tech air throws and @alexpi doesn't know what he's talking about?
Eeeeeexcept that he can TECH airthrows. He just doesn't HAVE an airthrow.Bruh, check the wiki
http://marvelvscapcom.wikia.com/wiki/Thanos
Beats me. Was online when it happened. I tagged in Jill and Doom Dived in. I was laughing so hard. Luckily the guy had a mic and let me kick on my capture tool to get a screen shot. Was able to do normal attacks fine then promptly crashed when I tried to do a special attack XD
It seems like a mistake, possibly a leftover from the fact that he didn't have one in MSH. Anakaris got an air command throw when they added him to the game so that he would have an air throw.
It's more that all USEFUL tech is found. It's certainly not true that only the top tiers have been explored.
Sure, if some glitch exists in a new version that makes Dan able to kill you in one touch from anywhere then that's a thing, but outside that type of esoteric junk it's all done.
There is certainly tech that's under-used, like with Doom vs flying Sentinel if you do air super and he attempts to fly above it you can DHC to your next character and the camera will drag Sentinel down into the beams during the superflash without him being able to block, but in most cases, like I said, lack of options compared to the god-tier is what keeps most characters from mattering. All of the god-tier characters except Cable can do overhead/low/left/right mixups, all of them can do 100% damage, and they either have mobility options that let them run circles around everyone else or in Cable's case anti-mobility options that mean a lot of characters just can't do anything.
He has the speed/rushdown/mixup game but where he lacks is damage output on a clean hit and execution for his rush down is MUCH more difficult than mag/storm. Without going into details, its basically that.
Dan basically hit it - he's harder to use than M/S, and he does less damage. He also has very little health, his DHCs in are bad, and he's the only character in the game that you can combo after sweeping them, so lots of things that are rollable for everyone else are just combos on Dhalsim.