Whats with defending scrub tactics? try to mash on mixups in mvc2 or guilty gear and you'll get bodybagged everytime.
- Probably the most famous counterexample of all time:
That entire clip is mashing reversals, dude. Hit the ground? DP. Getting mixed up? DP.
It just happened that the god tier (and even most of the top tier) all ended up with terrible reversals, but you'll still see it from characters that HAVE reversals constantly. If ever there were a spot to actually change your mind, this would be it...but there isn't, of course. Your Jugz are too Heavy, the momentum is unstoppable.
- Guilty Gear has air techs which remove the ability to mash reversal supers in the air. Nice! They also remove the ability to do a reset that is less than IIRC 40 frames, or get any kind of meaningful mixup afterward, and you can
still mash post-tech VV RC full combo. Versus ground mixups you can mash VV RC or super with the 10-ish characters that have 0f supers and be 100% safe, or mash throw considering they give you 6f of throw invincibility after hitstun or blockstun.
[edit]Have a mashing-reversals-either-works-or-you-can-RC-for-pressure clip from GG, too:
Basically what this game is doing is turning it from professional play to dumbed down baby mode play for casuals. Skullgirls is a casual game you can mash someone out with a solo miss fortune atleast once or twice by knowing just basic combos.
What's the matter, not winning anymore? That's the game's fault, right? You don't get to make the other person not play for an entire lifebar now?
On the one hand, we have everyone complaining about the game being too hard. On the other, we have Pali complaining about this.
If you think punishing a blocked reversal super for 3/4 life and your opponent being down a bar isn't a reward, I don't know what to tell you.
I personally DO NOT want to have to think hella hard about resetting my opponent. I understand that that can lead to balance issues, but at the same time, i also understand that this is a new game and doesnt have to follow the EXTREMELY flowchart formulaic and and archaic block to bait, attack to mixup mindgame that has been around for forever.
Each time you post, Skullheart should turn your entire page-long wall of text into a hyperlink that links back to this post, with that part in bold.
@
Vadsamoht how hard is that?
MOD EDIT: Probably only about 30 minutes of coding, but I'd personally rather shove my face in a blender than touch XenForo's scripting system again.
Blocking is defense, attacking is offense. You would perhaps prefer to mixup by blocking?
I swear, even
you don't even read your own posts.