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Need Help against Peacock Airplanes

123stw

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Ever since that new airplane change, I don't know how to fight peacock anymore. Jumping past it feels like a nightmare and it even force block at point blank, leading to the inevitable double's butt pushing you right back to the other end of the screen.

I main Bella and Parasoul, and I can also use Valentine, Ms. Fortune, Squigly, and Peacock to some extend.

On the side note, I am starting to win a lot more with Peacock online, I guess that's a plus in a way.
 
With Bella, there's always reflect. If the reflected projectile hits Peacock, you're in there for sure. If she blocks it, that's still a period of time where she isn't throwing anything.

Parasoul? Parasoul. Parasoul...

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With Bella on point, a combination of Bike assist and Deflector can be a nightmare for Peacock's zoning game. And if you're point blank and she's calling plane, command grab. With Parasoul, I have no idea, but it's apparently really bad. Try Deflector assist, it's really hard to use right, but if you do then you get really big advantages.

Edit: Thinking more about Parasoul, try to sniper shot her air back dashes, and if you see her throw bomb from full screen call deflector assist/shot absorbing guy and then sniper shot. Calling bike at the start of the round could help.
 
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Bike really doesn't work. They just counter call with double's butt, then parasoul assist gets hit and bike does nothing.

I can deflect the bombs consistently and s.hp too, but I can't really deflect bangs and item drops too well.
 
Have you tried bike at the start of the match? Peacock's try to back up most of the time, if they do it gives you the time for the bike to come out and you should probably be safe. And as an assist it should be pretty good.

But, yeah, don't try and deflect bangs and items too much. If all peacock does is those she can't keep you out, so when she switches to bombs then you get your chance. You don't have to deflect every single thing that comes your way, just a few things here and there.
 
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put Parasoul on point w/ HP lock n' load assist
 
Have you tried bike at the start of the match? Peacock's try to back up most of the time, if they do it gives you the time for the bike to come out and you should probably be safe. And as an assist it should be pretty good.

But, yeah, don't try and deflect bangs and items too much. If all peacock does is those she can't keep you out, so when she switches to bombs then you get your chance. You don't have to deflect every single thing that comes your way, just a few things here and there.
Depends on which peacock I guess, some will just back up, others will call double first before backing. One that sticks out is, double's butt, jump back j.HP, air dash back at start of match.
 
As for Bella, diamond deflector is probably your best bet. Maybe as Parasoul's assist too hue.

For Parasoul, she has a hard time with getting in through Peacocks projectiles, but boosting into the air via Tear explosion can work; video for you:


Item drop shuts this down 100% though.

Also Egret Bike can be good, if Parasoul isn't interrupted while she's calling him in, he'll be active and try and grab Peacock forcing her to block/jump and not shoot things for a little bit. You have to capitalize on that gap of time as soon as you can, though a well timed double assist can still stop the approach on the ground so you might have to stick to the air. Make sure you can dash jump well.

If you see the Peacock is following a pattern for what projectiles are coming out in what order relentlessly, you can wait until you know she's throwing/shooting/whistling and silent scope her, preferably while your Egret Dive is out, even if he's not, it still trades in your favor and gives you time to approach while she's in a crumple state.
 
Edit: Thinking more about Parasoul, try to sniper shot her air back dashes, and if you see her throw bomb from full screen call deflector assist/shot absorbing guy and then sniper shot. Calling bike at the start of the round could help.
Let me guess, you have played Parasoul about never?

Item drop shuts this down 100% though.
sj.MK is pretty easy to counter. Best case, Peacock will just run under it.
Hopping is faster, less telegraphed and high enough to still dodge assists.
New Plane is going to catch it when done like this, but you can avoid it by other means.
Eg Dash, Block, Tearshot, Wait for Plane, Dash under it, Tearhop
 
Let me guess, you have played Parasoul about never?
With Parasoul, I have no idea.
I preempted my advice with that. So you don't have to guess. Cause I said it.
 
New Plane is going to catch it when done like this, but you can avoid it by other means.
Yeah the only reason I didn't post the one you did was because I wasn't sure how it would hold up against the new plane, so I thought going over everything while still moving towards Peacock would be better.
Tough she can just 214HK away if you do any j.Mk.