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Negative Undizzy Indication?

Nap1400

must get good
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I realize there was talk about a full undizzy indicator a while back that got shot down, but I wonder if it's maybe possible to show when you get negative undizzy from a counter hit. Like, the bar starts from the other side and is red or something like that. Wondering if that would take too much work to implement.
 
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I kind of like the sound of this. I have to admit, the bright red counter flash actually doesn't stand out to me all that much, so I don't notice my counter-hit starters until I notice the Drama meter isn't filling up properly.