Ok so Ive put together a more extensive move set. I guess my Origin story For Oarasiyk is a jelous fir witch who takes on the form of the crown princess out of jealousy and the need for chaos. (its dumb I know) She has more fire power ans summons shadow familiars known as crows to counter the egrets.
Movement and Poses
Intro: Missed Jumping


ending in explosion upon impact.
Win poses: Marry Poppins or reverse Intro pose
Tagged in and out: Napalm pillar into disappear/reappear. (like peacocks)
Losing animation. Normal or napalm pillar into Crumple (messed up tag out)
Double Jump: Jumping
Air dash: normal dash with tear stepping stones.
Out take:

Normals

same

same (or Napalm toss animation. Would hit 2times)

Canopy hit from Outtake (causes Wall bounce)

Same(Hit 3. Has small sparked)

First part same. Second hit


Napalm quake hit twice w/different effect, (Causes hit stun first time in combo. Bounce second time in combo)
Cr

Same
Cr

Same with only 2 hits and a small Napalm pillar effect
Cr

Launcher from Air grab
Cr

Same(with flame affect)
Cr

Same(2 hit with flame)
Cr

Same (With napalm effect, pushing the appointment farther ,maybe add wall bounce.)
J

Same.
J

Same but more horizontal
J

Unsure but not the same
J

Spiral flare reveres hits 3 times
J

Old j

with spiral foot. Hits also 3 times
J

Old Jumping


sending the opponent down
Grabs
Ground: Egret bike apears from next to Oara. drives not very far before floor bouncing them and disappearing
Air: starts the same and ends in jhp
Specials(Work in Progress)


Flame Lugie: Takes doubles animations and makes them flame throwers

Hits Low 3 time and has stun

Hits meduim and has the most hits (4-6)

same as

shot but is a ricocheted flame with close range. (good for anit air)


Crow Summon: (air OK) Summons Crows in front or Oara

Crow call: Shouting egret, has stun and hits 2 times

Crow dive Diving egret hits as an over head quickly with small flame when he punches the ground. (in air causes floor bounce)

Crow shot Summons a rifle Crow from Papasouls Lvl 3. They shoot 3-4 times quickly (angled down in air)

Supers(Work in progress)



Super grab. Uses old Grab animation into


with flame foot to ignite the blob throwing the player high
(wallbounce)
I like Tanks Idea with a little change.


Crow fight: Does the walky talky animation and the 2 Crows do the shouting match still she get annoyed in the walkie talkie pose and does the cross hair shot with with the same effect. (maybe the Forward Tech animation can be added instead of the shot, kick the opponent)


(air only) Fire to the rain. Acts similar to Timpani drive. jumping

animation with a rain of flame and tears as Oara floats across the screen with a water fall of death.
Still working on level 3 and 5