It's very simplified, and I don't know if I like it all that much yet.
First of all, I love graveyards. Why does everyone keep taking the discard pile out of the game like it's not something that's relevant. Seriously, I don't think I've played a single digital tcg that didn't remove the graveyard from the game. I mean this game has a warlock class AND a priest class that can't even bring the dead back to life! That's fucking stupid!
And I loathe the secret system, since it makes literally every card that can activate during your opponent's turn useless... There's no reason to use them if you're leaving it up to dumb luck that you'll actually hit something decent with it. They give you a choice between aiming your card at something on your own turn or wildly shooting it and hoping it works out on your opponent's turn, and no sane man is going to pick the latter. That means that while it's your opponent's turn your mostly staring at the field rather than strategizing, and combined with many classes having no good momentum killers it
I'm incredibly annoyed by the amount of tcg's that come out and consistently barely miss the mark. They seem to think I want to play for the strategy bits rather than the deck-building bits, and they trickle out cards so slowly and don't give you any method of getting singles, which makes deck experimentation nearly impossible until you invest 6 months and/or $500 into it.
Although I will say that I like the class/hero engine, mostly because hero abilities add a bit of depth to the card advantage game.
I've been playing since mid december, and I have mixed feelings on it. There are too many cards based on luck. For instance, this bastard:
There's no strategy here. No risk vs. reward, no probability to consider, just a pure coin flip in a vacuum. And all of the best players use him.
I agree kind of. Although Nat Pagle should really just be changed to a 100% chance to draw, and make him a regular card rather than a legendary so that I can run two, and increase his cost a bit/lower his health so that I can make a god damn pacman deck.