mcpeanuts
Anchor Peacock is the future
- Joined
- Sep 2, 2013
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- may_contain_peanuts
I was gonna commentate, not play.
Huh ok. Someone in the chat told me it wasn't safe so I just took their word for it. Thanks for the info.I enjoyed this tournament a lot despite some of the results that upset me, and my set with mock which was so far has proven to be my worst set literally ever so far. Shoutouts to mock for that.
Thanks for running this dolfinh.
Watching the vods brought something to my attention @ http://www.twitch.tv/dolfinht/v/23546320?t=1h38m15s when I do the clk > shk > lfiber thing in the corner with decap attack happening, peanuts was wondering if it was safe and yeah it's pretty much safe. When you do the clk > shk part, every time you do a new normal it resets decap attack and lets you hit again, then when l fiber happens it reactivates decap attack again above their head as long as they aren't blocking high/huge so if they try to contest it with most things, they'll get donked on the head or I'll have enough frame advantage when it's blocked to start doing it again myself as long as they don't pb at the right time (I don't know when the right time is). Even cat slide in the corner + head is pretty much plus on block which is amazing because people think they can punish it because its cat slide.
Everyone should play fortune
Glad to hear it. I was super low energy today because i'm really sick. Hopefully we can get on the mic together at NEC!
when I do the clk > shk > lfiber thing in the corner with decap attack happening, peanuts was wondering if it was safe and yeah it's pretty much safe. When you do the clk > shk part, every time you do a new normal it resets decap attack and lets you hit again, then when l fiber happens it reactivates decap attack again above their head as long as they aren't blocking high/huge so if they try to contest it with most things, they'll get donked on the head or I'll have enough frame advantage when it's blocked to start doing it again myself as long as they don't pb at the right time (I don't know when the right time is). Even cat slide in the corner + head is pretty much plus on block which is amazing because people think they can punish it because its cat slide.
Yeah, that would be me. I was thinking he mistimed that blockstring in the corner, since Squigly got hit with that head pretty early, removing it's hitbox. But Fizz was still +2 on that. The +2 happened because Fuzzy switched to blocking high during Fiber which was GOOD since Fizz did the proper timing for that string in order to hit the head at the right time and get around 19-24~ + frames when they're forced to block the head. If you do that blockstring too fast, and don't hit the head, it's -13, which can happen a lot on crouching characters like Squigly. With Fortune's headless c.LK being 8 frames, Fuzzy had at least 6 frames to push something, depending on how fast Fizz pushed c.LK. So I'm not sure what chargeless Squigs could have done there (how much startup does chargeless Draugen Punch have before it gets its invincibility frames?)
Yeah, that would be me. I was thinking he mistimed that blockstring in the corner, since Squigly got hit with that head pretty early, removing it's hitbox. But Fizz was still +2 on that. The +2 happened because Fuzzy switched to blocking high during Fiber which was GOOD since Fizz did the proper timing for that string in order to hit the head at the right time and get around 19-24~ + frames when they're forced to block the head. If you do that blockstring too fast, and don't hit the head, it's -13, which can happen a lot on crouching characters like Squigly. With Fortune's headless c.LK being 8 frames, Fuzzy had at least 6 frames to push something, depending on how fast Fizz pushed c.LK. So I'm not sure what chargeless Squigs could have done there (how much startup does chargeless Draugen Punch have before it gets its invincibility frames?)
Good decision by Fuzzy to PBGC into a DHC to get Squigs out of there. As Squigly at least, if you pushblock before the Fortune Slides or Fibers, and they committed into either, you can PBGC into Daisy Pusher and there isn't anything the Fortune can do unless they have an appropriate DHC (Fifth of Dismember gets blocked and punished).
Sorry for the slight miss-info Peanuts, hopefully I rectified it here.
Also, Slide hitting the head is at LEAST +1 if you start Slide right next to your opponent. I love, and abuse it freely