- Joined
- Apr 16, 2015
- Messages
- 15
- Reaction score
- 4
- Points
- 3
- Age
- 25
- Steam
- stonemarten6224
I'm new. Really new. Skull girls is my first fighting game (other than Smash Bros)
I'm looking for practice drills. A sort of checklist of things to practice, a compiled tutorial of sorts. I need something to familiarize my self with the controls, like short pseudo-combos that involve all or most of the simple kicks, punches, and quarter specials; to use for practice. If you have a good resource for this for any or all characters that would be nice.
Also, while going through the tutorials I noticed that a lot of the "cancel out of an attack" inputs for combos were "finicky" it wouldn't accept it as a combo until I did it fast enough. If I were to practice combos in training mode is there any way to confirm if I got the cancels off?
One last question. Slow mode?
Is it worth it to put game speed on 50% in practice mode? Does this help with learning combos and inputs, or does it just ruin your timing later when you go back to full speed?
I'm looking for practice drills. A sort of checklist of things to practice, a compiled tutorial of sorts. I need something to familiarize my self with the controls, like short pseudo-combos that involve all or most of the simple kicks, punches, and quarter specials; to use for practice. If you have a good resource for this for any or all characters that would be nice.
Also, while going through the tutorials I noticed that a lot of the "cancel out of an attack" inputs for combos were "finicky" it wouldn't accept it as a combo until I did it fast enough. If I were to practice combos in training mode is there any way to confirm if I got the cancels off?
One last question. Slow mode?
Is it worth it to put game speed on 50% in practice mode? Does this help with learning combos and inputs, or does it just ruin your timing later when you go back to full speed?