- Joined
- Dec 8, 2013
- Messages
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- 449
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- Age
- 32
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- xervort13
[prbreak]Read more...[/prbreak]
As a heads up, the audio for this week's stream was rather fuzzy, so apologies if any information was misheard.
- Painwheel
- Fixed a bug with Animosity Barbs which would give the player an instantly charged attack with no armor.
- Parasoul
- Bike grab can only be canceled out when hit during the first 22 frames of animation. (beta change)
- Fixed bug where Bike Grab wouldn't get canceled after getting hit on the first frame.
- Eliza
- Four new palettes, including a C.Viper one
- Colored frames: back walk, forward dash, air backdash, air forward dash, c.lk
- Her DP is a lot less plus on hit.
- Hp.DP is jump cancelable on hit, and can cancel projectiles.
- And since it's the one thing everyone's been waiting for, Sekhmet!
- Can be summoned with three different buttons, depending on what you do.
- lp = single slash, mp = barrage of stabs, hp = overhead axe attack
- j.lp = lunge, j.mp = axe, j.hp = kartush that says Sekhmet
- Summoning her costs meter. When meter reaches zero, she automatically goes back to Eliza's initial position.
- Can manually go back whenever by pressing kick.
- Throws revert her to Eliza.
- You do not gain meter while being Sekhmet, unless you take hits.
- She has hyper armor (possibly turn into a few hits of armor, depending on feedback).
- Cannot DHC or tag as Sekhmet.
- Can be summoned with three different buttons, depending on what you do.
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