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Save States and Burst Baits

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Valentine Cerebella
When you set the training room dummy to burst after a certain number of hits, it appears to carry some info across save state loads.
Seems related to be related to this bug. (And this one too, I suppose).


I happened to be in Beta, but this doesn't really seem like a Beta-specific problem.

@Mike_Z, do you know about this already? The other related threads don't have replies.
 
Lots of the training mode stuff doesn't save properly. I know, but it's very low priority...