ONE BIG MAN
ONE BIG AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW HORN CRUSH
Aha Skullheart never notified me that I was tagged in a thread, very nice.@mcpeanuts
Its time. Its fucking time.
As a pad player do i have rearrange my button layout to play peacock?
What are the important parts of peacock to learn.
Whats special attack limitations regarding bombs? 2 i assume?
I want to use pea/filia/x
What could be the x i was thinking para or double tbh
You use M item to rush down, basically. If you get that feeling like "I'm not going to be able to keep zoning them out, they're about to get in", you throw two bombs or call your assist for cover then start charging the M item. Once it's level 2 you dash or jump at them, then you have a few options. If you think they're going to push buttons, you let go of M item and it beats anything they were doing and you get a combo. If you think they're going to respect the item, you can either dash up grab (which you can convert off cause you're holding an item), or dash up air grab. The neat thing about the latter option is if you're wrong and they stay on the ground, sometimes you leap over them and the item crosses up.@mcpeanuts @Zephyrel
When do i use M item?
Is there a reason to use L item drop?
I will strim a peacock learning strim and message you guys on what i've been doing.
I'm kinda surprised to hear you say this because L item drop is probably the one I use the most.
Well TJ also think L drop is not that good. so what exactly do you use it for?
I find my self not needing M item as much because the assist I run beside Peacock (hornet bomber H/L shot) are good at keeping them full screen for longer periods of time and they make it alot harder to dodge L item when I get them there. But if my assist are dead or on low health and I can't call them as much I do tend to go back to using M item drop a bit more like Peanuts said.
To dash/airdash/pushblock/w/e regardless of which Item you're currently holding (can't IAD with LP+MP if you're holding M.Item)
yeah, this is the setup I use on my trio team. I use my macro that's set to LP+MK to call my first assist and the right analog stick to call the second assist.
I knew you wouldn't be able to stay away
L bomb/updo/m bomber
Oh, if you're playing for level 5, it would help to have a way to tag to Double, right? I found this with Beat Extend, dunno if it works with Updo but you may be able to figure something out.
Ooooooo I'm sure i can think of something!Oh, if you're playing for level 5, it would help to have a way to tag to Double, right? I found this with Beat Extend, dunno if it works with Updo but you may be able to figure something out.
c.LP c.MK c.HP s.HK + call Beat Extend + charge M item,
j.LK j.HK, land, rejump,
j.LP j.LK j.HK, land,
release level 3 item,
Double tag,
etc
Ooooooo I'm sure i can think of something!
Let me write out what i want out of this team.
What I wanted was filia bomber. but judging from how well i want to play peacock i want filia in with atleast 2-3 bars. then i can reset till i get 5 bars or something.
Last night i figured out how to use L bomb with filia properly. so that makes me happy. i will drop footage of my rather baby peacock or strim it and drop it off here and tag you for help.
Edit: @Dhoppler
it sounds like a rather tight link if someone is willing to stagger shake i will test right now.
Oh cool, it does work! So this means you can also do the patented Peanuts Setplay with this assist too. Just stop the combo after j.LK j.HK ADC j.HK and drop the item on either the left or the right for the dumbest reset in the game.
Parasoul is really tough at the start of the round yeah, that one actually might be the worst. I would say the annoying ones are like, Parasoul, Double, Painwheel, Valentine, Big Band (although this is annoying for everyone), Eliza, and Beowulf. Basically if a character can hold upforward, press a normal, and hit you, that's an annoying matchup. It's Skullgirls so like half the cast can do that.@mcpeanuts
Just wanted to let you know that i did pick up peacock again and i REALLY enjoy her.
Questions:
1. who does peacock suck ass at roundstart against? i felt this vs parasoul immediately. Filia i either shotgun her in the face or toss a bomb in her face
2. what is a useful thing for peacock to do and is it hard?
I was trying my absolute best not to make a vague question. Is m bang into lenny into argus a MUST? i will continue to watch your matches so i can learn more on how to land a hit and zone more efficientlyParasoul is really tough at the start of the round yeah, that one actually might be the worst. I would say the annoying ones are like, Parasoul, Double, Painwheel, Valentine, Big Band (although this is annoying for everyone), Eliza, and Beowulf. Basically if a character can hold upforward, press a normal, and hit you, that's an annoying matchup. It's Skullgirls so like half the cast can do that.
A useful thing for Peacock to do? Boy that's a vague question. Uh... well, being able to hit confirm H Gun into Lenny > Argus is pretty useful. H Gun is sort of a risky move but being able to convert off it like that makes the risk/reward more favorable. It's not that hard a hit confirm if you practice it, however the closer you are to your opponent, the more difficult it is.
Wouldn't say it's a MUST, no, just something that makes your H guns more dangerous.