- Joined
- Aug 30, 2013
- Messages
- 1,802
- Reaction score
- 990
- Points
- 113
- Location
- Canada (East)
- Steam
- Sydoh
- PSN
- worldjem7
Team History in order of main usage
Vanilla
Solo Fortune
Fortune/Double
SDE/MDE
Peacock/Filia/Fortune
Encore
Peacock/Fukua/Filia
2nd Encore
Fukua/Filia
OR
Filia/Fukua/??
Fukua/??/Filia
??/Fukua/Filia
Solid Mains
Fukua/Filia
Current characters I am dabbling/have dabbled in that I could potentially pick up fully:
Valentine
Cerebella
Robo Fortune
Ms. Fortune
Parasoul
Characters I'm not good with or am generally disinterested in, but might explore based on advice
Double
Eliza
Beowulf
Painwheel
Big Band
Characters I don't like or have dropped:
Squigly
Peacock
Some history/Reasoning:
No one really struck me when I first picked up the game. I tried everyone. Painwheel and Cerebella felt too slow, Double just seemed weird, I didn't like charge moves with Parasoul, I didn't like how slow Val's normals felt, Filia didn't really feel right, and Peacock was too stiff and ground-based, so I kind of "settled" on Fortune as the lesser of all evils, however, that's not to say I didn't find her fun. Also, because she was so much better then, it kind of mitigated my bad play and made her seem more fun. lol I picked up Double a little while later once I felt comfortable with Fortune for a similar reason but I had less genuine interest in her, so I ended up dropping her.
Peacock and Filia felt stiff and weird in Vanilla; the main reasons of which were: Peacock didn't have bomb cancels, Filia didn't have hairball cancels, and the hitstun hurtboxes were not standardized so combos were also a lot weirder. Once Peacock got the bomb cancels and Filia got hairball cancels, they seemed more fun so I picked them up for SDE and ran with Peacock/Filia/Fortune for the rest of SDE and MDE until Fortune got nerfed, and Fukua was released. Then I ran Peacock/Fukua/Filia up until now.
Fukua is the first character I genuinely fell in love with. I just find all her stuff so cool; she was the character I was looking for.
I grew to like Filia more as time went on also and by now I feel pretty comfortable with her and find her very fun.
Now, I think I want to finally drop Peacock because I feel like I have to rework my team to complement Peacock in order to use her well, and I don't want to give up Filia/Fukua, so instead I'm giving up Peacock and looking for a 3rd.
Duo Fil/Fuk is pretty good on its own, and I could probably get pretty far with that, but I like having 2 different assists to work with for different situations. I like having that versatility. I'm willing to go duo for comfort or match-up reasons, though.
I know I want to play Fukua/Filia in some order, so instead of building a team to revolve around a character, I'm looking for a character that can fit in my team and complement it. Recently, point Fukua feels pretty good, and I think I would like to keep it that way, so I'd prefer Filia on either mid or anchor, but I'm not entirely opposed to having Filia or the mystery 3rd on point if it ends up working out better.
Apparently, I am more of a rushdown style player, although I am not afraid to back off and lame it out when necessary (and sometimes for fun). I like harassing from a distance, but I don't think I'm cut out for full-on zoning.
I have been trying out different combinations like:
Fukua/Robo/Filia
Bella/Fukua/Filia
Fortune/Fukua/Filia
And more recently, Fukua/Valentine/Filia which I think Val is starting to grow on me in a way that has never happened before. Maybe it's just because the game is faster? I dunno. She has better shuriken angles now which was one of my main issues with her aside from slow normals, and counter got buffed.
I will accept any kind of advice, of course, but the main thing I'm looking at right now is solidifying who I want to play and work on.
For general things I need to improve on, this is what I know:
Execution in general
Not trying to reversal in PBGC early
Getting more used to Land Canceling and using it to punish things more
Matchup knowledge vs the DLC characters
Getting new/different mixups/setups/resets for each of my characters to use in more situations.
Bad habits/predictability
Vanilla
Solo Fortune
Fortune/Double
SDE/MDE
Peacock/Filia/Fortune
Encore
Peacock/Fukua/Filia
2nd Encore
Fukua/Filia
OR
Filia/Fukua/??
Fukua/??/Filia
??/Fukua/Filia
Solid Mains
Fukua/Filia
Current characters I am dabbling/have dabbled in that I could potentially pick up fully:
Valentine
Cerebella
Robo Fortune
Ms. Fortune
Parasoul
Characters I'm not good with or am generally disinterested in, but might explore based on advice
Double
Eliza
Beowulf
Painwheel
Big Band
Characters I don't like or have dropped:
Squigly
Peacock
Some history/Reasoning:
No one really struck me when I first picked up the game. I tried everyone. Painwheel and Cerebella felt too slow, Double just seemed weird, I didn't like charge moves with Parasoul, I didn't like how slow Val's normals felt, Filia didn't really feel right, and Peacock was too stiff and ground-based, so I kind of "settled" on Fortune as the lesser of all evils, however, that's not to say I didn't find her fun. Also, because she was so much better then, it kind of mitigated my bad play and made her seem more fun. lol I picked up Double a little while later once I felt comfortable with Fortune for a similar reason but I had less genuine interest in her, so I ended up dropping her.
Peacock and Filia felt stiff and weird in Vanilla; the main reasons of which were: Peacock didn't have bomb cancels, Filia didn't have hairball cancels, and the hitstun hurtboxes were not standardized so combos were also a lot weirder. Once Peacock got the bomb cancels and Filia got hairball cancels, they seemed more fun so I picked them up for SDE and ran with Peacock/Filia/Fortune for the rest of SDE and MDE until Fortune got nerfed, and Fukua was released. Then I ran Peacock/Fukua/Filia up until now.
Fukua is the first character I genuinely fell in love with. I just find all her stuff so cool; she was the character I was looking for.
I grew to like Filia more as time went on also and by now I feel pretty comfortable with her and find her very fun.
Now, I think I want to finally drop Peacock because I feel like I have to rework my team to complement Peacock in order to use her well, and I don't want to give up Filia/Fukua, so instead I'm giving up Peacock and looking for a 3rd.
Duo Fil/Fuk is pretty good on its own, and I could probably get pretty far with that, but I like having 2 different assists to work with for different situations. I like having that versatility. I'm willing to go duo for comfort or match-up reasons, though.
I know I want to play Fukua/Filia in some order, so instead of building a team to revolve around a character, I'm looking for a character that can fit in my team and complement it. Recently, point Fukua feels pretty good, and I think I would like to keep it that way, so I'd prefer Filia on either mid or anchor, but I'm not entirely opposed to having Filia or the mystery 3rd on point if it ends up working out better.
Apparently, I am more of a rushdown style player, although I am not afraid to back off and lame it out when necessary (and sometimes for fun). I like harassing from a distance, but I don't think I'm cut out for full-on zoning.
I have been trying out different combinations like:
Fukua/Robo/Filia
Bella/Fukua/Filia
Fortune/Fukua/Filia
And more recently, Fukua/Valentine/Filia which I think Val is starting to grow on me in a way that has never happened before. Maybe it's just because the game is faster? I dunno. She has better shuriken angles now which was one of my main issues with her aside from slow normals, and counter got buffed.
I will accept any kind of advice, of course, but the main thing I'm looking at right now is solidifying who I want to play and work on.
For general things I need to improve on, this is what I know:
Execution in general
Not trying to reversal in PBGC early
Getting more used to Land Canceling and using it to punish things more
Matchup knowledge vs the DLC characters
Getting new/different mixups/setups/resets for each of my characters to use in more situations.
Bad habits/predictability
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