Ninja
[Jazzy Diamonds]
- Joined
- Dec 4, 2013
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- 29
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Robo-Kitty might play like Cyrax with head bomb juggles. But let's make this interesting~ say the head bomb input is placed in ( let's just have the input be ) the head would have a three second fuse. holding in the punch button will "cook" the head until release. if you hold the input for more than 3 seconds the head will blow up on Robo-Kitty's face damaging her and anyone at point blank range. ( Sorta like Deadpool's third teleport attempt in MvC3) the different punch strengths determine how far the head fly out when it's released, so could have the head roll off and stop a few feet, goes about a character's length away, and would go 1/3 of the screen in a sorta high lobbing motion. ( 1/2 screen seems too much when I think about it. )
Edit: it might also be air okay too, reuse Cat Spike animation and Head Roll, save money over all ;)
I don't know this is my brain thoughts on the possibility of how Robo-Kitty might play. It's all up to the guys at Lab Zero to build her.
Edit: it might also be air okay too, reuse Cat Spike animation and Head Roll, save money over all ;)
I don't know this is my brain thoughts on the possibility of how Robo-Kitty might play. It's all up to the guys at Lab Zero to build her.
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