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So I played some quick match this morning.

BlackRoseAngel

The EVIL Ice Cream Lady
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Black Rose Angel
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headdesk.gif
 
And everything went well, I suppose.
 
And was served ice-cream?

You lucky dog!
 
The path to winning includes a LOT of losing. You'll be alright.
 
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As they apparently say in GO and Starcraft, may your first 1000 losses be quick.

I think I won like one game of SC2 when I played it. How I managed to find the one person who was worse than me at that game is a question for the ages.

I don't get it, I suck at like every multiplayer game ever made. Why am I so good at single player but so bad at multiplayer? ╥﹏╥
 
Are you actually good at Single Player, or do you just think so because you have never seen someone be actually good at SP games, and "completing the game" tends to be a rather easy task?
 
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When in doubt, mash it out.
 
Are you actually good at Single Player, or do you just think so because you have never seen someone be actually good at SP games, and "completing the game" tends to be a rather easy task?

I no-miss cleared Ninja Gaiden once on NES, of course that was a long time ago. I mean I've beaten a lot of those older games that a lot of people say are impossible. I'm not going to say that I did that sort of thing on the first try if that's what you mean.
 
I was a single player game warrior that thought I was da bes until I got into competitive games. It's a different world.
 
I have the exact same reaction except when i do 5000 ping matches i just pick double cock for a good old time
 
Everybody has trouble in the beginning(I still do cuz I'm a scrub but ya know). Luckily for me, when I was introduced to the game (actually 2d fighters in general), I had my friends to play with and get beat on until I acually got to learn the game. So I didn't get upset for losing to them cuz I know em. Basically online is evil play with friends.
 
I don't get it, I suck at like every multiplayer game ever made. Why am I so good at single player but so bad at multiplayer? ╥﹏╥
Single player and multiplayer are different realms. Single player, most things are predictable and can be accounted for easily (ex I feel like people thought Battletoads Turbo Tunnels were difficult when it's just route memorization, touhou shooters seem to be pattern memorization and some twitch reflexes, I can one credit clear Time Crisis because I generally know when the red guys appear, etc). Even the games with some randomness (Diablo level layouts, Rogue Legacy), there's still a general pattern you can use to get through.
You go to multiplayer, you now have something unpredictable to deal with... another player. Will they be predictable (Filia instant air dash into jHP at neutral every time) or stupid (zoning ringlet spike only from midscreen) or smart (stuff I don't react to until it's too late)? Even with co-operative games like Metal Slug, that second player suddenly messes with the usual firing patterns of the soldiers and gets you killed while playing single player is more predictable.
All that said, don't worry about the losses for now. If you actually put effort into improving (practicing motions, reviewing videos to see what you did wrong and how to improve, experimenting in practice mode, and playing lots of matches), you'll see improvement. Hell, if you get really good at reading what people are gonna do (can predict resets, knowing how to make your opponent do things they shouldn't), the game kinda starts resembling single player. Never fully, but a little.
Here's a decent video series that could help you out with understanding fighting games some more (if you think you need it)
 
I no-miss cleared Ninja Gaiden once on NES, of course that was a long time ago. I mean I've beaten a lot of those older games that a lot of people say are impossible. I'm not going to say that I did that sort of thing on the first try if that's what you mean.
There are also "a lot of people" who are going to say you are impossibly good at SkullGirls. But here you are in a competitive environment; we got a different perception of what's "good".

If you compare yourself to the "Average Gamer" in Ninja Gaiden (tried for 2 hours but couldn't complete the game, then gave up) and to the "Competitive Gamer" in Skullgirls (spent 500 hours on trying to become good at SG), obviously Multiplayer games look pretty hard in comparison to SP.
.. But if you compared yourself to the "Average Gamer" in Skullgirls (can't beat the Story mode on harder than normal, spends most of his game time in the Art Gallery) and to this guy in Ninja Gaiden, then Multiplayer would look like a breeze.

Difficulty of a game is a two-way path, one part being the game itself, and one part being your goal in the game / what you're comparing yourself with.
Most people you're going to meet in QuickMatch/Intermediate+ Lobbies are going to be decently competitive at this game and put some work into getting better. Most people you're going to talk to IRL or w/e are super uncompetitive and think Skyrim is a hard game to complete.
If you compared your Single Player abilities with those of speedrunners, you wouldn't call SP easy anymore.
 
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The rainbow sponge. It's better than sex!!! (Allegedly.)

Gonna quote you on that one. Now omw to do a survey.
 
I think the fact that the most common games use wasd + mouse makes it very challangeing to enter fighting games wich use things like qweasd and arrowkeys. I get stomped on by Filia on easy(a damn AI!) but things like Metro 2033 Ranger Hardcore are just enough to keep me entertained.
 
@BlackRoseAngel If you do mind me asking, how many hours (or how long) have you been playing so far?

54 hours in this game, although it's not my first fighting game. Most of the fighting games I have experience with though were older games from the 90s and early 2000s. Back then it was mostly beat up the AI and goofing off vs friends. I was never a competitive player. I played in one XMvsSF tournament and got soundly trounced in the first round. Someone behind me was making fun of my play the whole damn time. >_< The experience kinda put me off the idea of doing that again.

I'm getting some help from people, though.
 
I no-miss cleared Ninja Gaiden once on NES, of course that was a long time ago. I mean I've beaten a lot of those older games that a lot of people say are impossible. I'm not going to say that I did that sort of thing on the first try if that's what you mean.
"Nintendo hard" and vs fighting games are basically opposites.

Nintendo hard is [try, learn a little bit more, die]xN until you beat the game. It's just memorization, maybe a little bit of twitch now and again. Most people could do it, they just give up too quickly. The goal of a Nintendo hard game is to repeatedly trick the player until they have played it enough to already know what's going to happen there.

Vs fighting games are outsmarting another person plus a great deal of reaction speed. It's adapting in real-time to a human being, knowing your options and their options and that whole yomi layers thing which sounds like magic but is real, I assure you.

They are not necessarily compatible skillsets, or even related skillsets.
 
Are you actually good at Single Player, or do you just think so because you have never seen someone be actually good at SP games, and "completing the game" tends to be a rather easy task?

Not gonna lie, the harshest part of coping with the rise of speedrunning is watching tons of people expose 8-year old me as the complete fucking battletoads/castlevania fraud that I didn't even know I was.
 
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54 hours in this game, although it's not my first fighting game. Most of the fighting games I have experience with though were older games from the 90s and early 2000s. Back then it was mostly beat up the AI and goofing off vs friends. I was never a competitive player. I played in one XMvsSF tournament and got soundly trounced in the first round. Someone behind me was making fun of my play the whole damn time. >_< The experience kinda put me off the idea of doing that again.

I'm getting some help from people, though.
Oh wow XvsSF? That game is brutal, bless your soul. Storm bullshit stun combo shenanigans, then again I have some Wolvie shenanigans of my own.
Well add me on steam whenever you get a chance. I want to at least observe your play style. You learn better from doing sets aka first to 5 with someone rather than jumping in Quick match.