I skimmed though your matches in the video (which is gone now, btw). Some suggestions I have:
- Switch from using s.MK to c.MK in your ground strings as it was often the cause of your s.HK whiffing.
- Speaking of s.HK, stancel out of it (and other mid/high normals) on block/whiff so you don't get punished as easily.
- Perhaps more chicken blocking and empty jumps? Updo assist ate you up vs @WhiteFury because you kept pressing buttons in the air (also guilty `>`).
- Don't always divekick after j.MP as it gets quite predictable and is prime Updo and co. bait.
- Keep working on your s.HPx2 > Chord since missing it messed you up a few times. And if you don't think you can get Chord in time, go for Arpeggio, DnB or just stancel out safely.
- After airgrab xx divekick, go for c.LK c.MK s.HPx2 > Chord as that usually works.
In the Filia matchup, be very careful with your air options as you're at a disadvantage (IMO) in the air-air (Filia j.HP) and air-ground (s.HP, Updo, Fenrir) engagements. Versus IADJHP, s.MP is very effective as it can stuff it or at worst trades. If you're in the air right next to a grounded or just lifting off Filia, j.MP would be good which you could j.HP from to give you room or Divekick and combo further from. If you're both lifting off a the same time, j.LK or throw if you're close. If not you're better off chicken blocking.
In the Squigly mirror, DP those spammed j.HPs out of the sky. Once you get in, unload all the resets and don't let the other Squig play the game (aka SG endgame). Careful of mashed Daisys if you're doing a bunch of Divekick strings.
I like your use of Liver assist. Keep at it and post your findings since no one else I know is running it. Also your Bella was the star of the show in several matches, leaving Squigly with little airtime haha. You already have PBGC and well-timed push blocking and space control which shows in your Bella, so when your Squig improves she'll be a real beast.
Keep up the good music!
Also @
DJAzure, the lag is real.