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So, I found a thing:
60fps: https://puu.sh/sEJzl/f303957681.mp4
Peacock gets hit while holding either left or right. Looking at it frame-by-frame, It seems like it has to do with how Peacock's hurtboxes change while she's walking. I'm speculating that it's a Peacock-specific interaction; I haven't been able to get anything similar to happen with other characters so far. It's not unavoidable though, for what it's worth; up-forward will actually block the j.MP properly, and the j.MP won't even hit Peacock if she crouches.
I'm not sure if it's worth fixing, but I figured I'd at least bring this to your attention, @Mike_Z
60fps: https://puu.sh/sEJzl/f303957681.mp4
Peacock gets hit while holding either left or right. Looking at it frame-by-frame, It seems like it has to do with how Peacock's hurtboxes change while she's walking. I'm speculating that it's a Peacock-specific interaction; I haven't been able to get anything similar to happen with other characters so far. It's not unavoidable though, for what it's worth; up-forward will actually block the j.MP properly, and the j.MP won't even hit Peacock if she crouches.
I'm not sure if it's worth fixing, but I figured I'd at least bring this to your attention, @Mike_Z