- Joined
- Sep 6, 2013
- Messages
- 3,667
- Reaction score
- 4,437
- Points
- 113
- Age
- 33
- Location
- Rhode Island
- Steam
- Zidiane
- PSN
- zidiane5
- XBL
- Zidiane
So, I figured with both Peacock and Big Band having effects for their taunts, it seems like that may just be a thing now
Cellsai Edit:
Here's the inputs and effects for the taunts currently.
Peacock:
, , , ,
Guarantees the next Shadow of Impending Doom is a Tenrai-Ha (where a weighted chain and spike balls fall from the ceiling) if she fully charges it.
Big Band:
Most recent patch input: Hold for 4 seconds.
Currently , +
Planned to be ,,+
Adds a multi-hitting finisher to his Super Sonic Jazz super. Also increases that super from 1 hit of armor to infinite hits of armor.
-----------------
So we could maybe talk about the effects future taunts could give characters.
Cerebella: Taunt to give 1-2hits of Super Armor that don't go away until she's hit (so she walks with them, and they apply to moves she does).
Taunt adds projectile to next Diamond Deflector without having to deflect (that or a Hol Horse reference on this move, maybe?)
Cellsai Edit:
Here's the inputs and effects for the taunts currently.
Peacock:
, , , ,
Guarantees the next Shadow of Impending Doom is a Tenrai-Ha (where a weighted chain and spike balls fall from the ceiling) if she fully charges it.
Big Band:
Most recent patch input: Hold for 4 seconds.
Planned to be ,,+
Adds a multi-hitting finisher to his Super Sonic Jazz super. Also increases that super from 1 hit of armor to infinite hits of armor.
-----------------
So we could maybe talk about the effects future taunts could give characters.
Cerebella: Taunt to give 1-2hits of Super Armor that don't go away until she's hit (so she walks with them, and they apply to moves she does).
Taunt adds projectile to next Diamond Deflector without having to deflect (that or a Hol Horse reference on this move, maybe?)
Last edited by a moderator: